drm/amdgpu: use separate scheduler entity for UVD submissions
This allows us to remove the kernel context and use a better priority for the submissions. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@ -1644,6 +1644,7 @@ struct amdgpu_uvd {
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struct amdgpu_ring ring;
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struct amdgpu_irq_src irq;
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bool address_64_bit;
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struct amd_sched_entity entity;
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};
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/*
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@ -91,6 +91,8 @@ static void amdgpu_uvd_idle_work_handler(struct work_struct *work);
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int amdgpu_uvd_sw_init(struct amdgpu_device *adev)
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{
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struct amdgpu_ring *ring;
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struct amd_sched_rq *rq;
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unsigned long bo_size;
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const char *fw_name;
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const struct common_firmware_header *hdr;
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@ -191,6 +193,15 @@ int amdgpu_uvd_sw_init(struct amdgpu_device *adev)
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amdgpu_bo_unreserve(adev->uvd.vcpu_bo);
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ring = &adev->uvd.ring;
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rq = &ring->sched.sched_rq[AMD_SCHED_PRIORITY_NORMAL];
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r = amd_sched_entity_init(&ring->sched, &adev->uvd.entity,
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rq, amdgpu_sched_jobs);
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if (r != 0) {
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DRM_ERROR("Failed setting up UVD run queue.\n");
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return r;
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}
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for (i = 0; i < AMDGPU_MAX_UVD_HANDLES; ++i) {
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atomic_set(&adev->uvd.handles[i], 0);
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adev->uvd.filp[i] = NULL;
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@ -210,6 +221,8 @@ int amdgpu_uvd_sw_fini(struct amdgpu_device *adev)
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if (adev->uvd.vcpu_bo == NULL)
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return 0;
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amd_sched_entity_fini(&adev->uvd.ring.sched, &adev->uvd.entity);
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r = amdgpu_bo_reserve(adev->uvd.vcpu_bo, false);
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if (!r) {
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amdgpu_bo_kunmap(adev->uvd.vcpu_bo);
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@ -880,7 +893,7 @@ static int amdgpu_uvd_send_msg(struct amdgpu_ring *ring, struct amdgpu_bo *bo,
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amdgpu_job_free(job);
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} else {
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r = amdgpu_job_submit(job, ring, NULL,
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r = amdgpu_job_submit(job, ring, &adev->uvd.entity,
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AMDGPU_FENCE_OWNER_UNDEFINED, &f);
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if (r)
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goto err_free;
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