drm/vmwgfx: Fix subresource updates with new contexts
The has_dx variable was only set during the initialization which meant that UPDATE_SUBRESOURCE was never used. We were emulating it with UPDATE_GB_IMAGE but that's always been a stop-gap. Instead of has_dx which has been deprecated a long time ago we need to check for whether shader model 4.0 or newer is available to the device. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Martin Krastev <krastevm@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210609172307.131929-4-zackr@vmware.com
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@ -1872,7 +1872,6 @@ static void vmw_surface_dirty_range_add(struct vmw_resource *res, size_t start,
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static int vmw_surface_dirty_sync(struct vmw_resource *res)
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{
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struct vmw_private *dev_priv = res->dev_priv;
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bool has_dx = 0;
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u32 i, num_dirty;
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struct vmw_surface_dirty *dirty =
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(struct vmw_surface_dirty *) res->dirty;
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@ -1899,7 +1898,7 @@ static int vmw_surface_dirty_sync(struct vmw_resource *res)
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if (!num_dirty)
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goto out;
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alloc_size = num_dirty * ((has_dx) ? sizeof(*cmd1) : sizeof(*cmd2));
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alloc_size = num_dirty * ((has_sm4_context(dev_priv)) ? sizeof(*cmd1) : sizeof(*cmd2));
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cmd = VMW_CMD_RESERVE(dev_priv, alloc_size);
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if (!cmd)
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return -ENOMEM;
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@ -1917,7 +1916,7 @@ static int vmw_surface_dirty_sync(struct vmw_resource *res)
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* DX_UPDATE_SUBRESOURCE is aware of array surfaces.
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* UPDATE_GB_IMAGE is not.
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*/
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if (has_dx) {
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if (has_sm4_context(dev_priv)) {
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cmd1->header.id = SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE;
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cmd1->header.size = sizeof(cmd1->body);
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cmd1->body.sid = res->id;
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