Merge tag 'imx-drm-fixes-2021-08-18' of git://git.pengutronix.de/pza/linux into drm-fixes
drm/imx: imx-drm alignment and plane offset fixes
Fix an accidental partial revert of commit 94dfec48fc ("drm/imx: Add 8
pixel alignment fix") and plane offset calculations for capture of
non-aligned resolutions.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Philipp Zabel <p.zabel@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/85a41af99beb2c9e7d6020435a135bf9f205a5ff.camel@pengutronix.de
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@@ -683,7 +683,7 @@ static void ipu_plane_atomic_update(struct drm_plane *plane,
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break;
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}
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ipu_dmfc_config_wait4eot(ipu_plane->dmfc, drm_rect_width(dst));
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ipu_dmfc_config_wait4eot(ipu_plane->dmfc, ALIGN(drm_rect_width(dst), 8));
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width = ipu_src_rect_width(new_state);
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height = drm_rect_height(&new_state->src) >> 16;
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@@ -585,21 +585,21 @@ static const struct ipu_rgb def_bgra_16 = {
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.bits_per_pixel = 16,
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};
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#define Y_OFFSET(pix, x, y) ((x) + pix->width * (y))
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#define U_OFFSET(pix, x, y) ((pix->width * pix->height) + \
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(pix->width * ((y) / 2) / 2) + (x) / 2)
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#define V_OFFSET(pix, x, y) ((pix->width * pix->height) + \
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(pix->width * pix->height / 4) + \
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(pix->width * ((y) / 2) / 2) + (x) / 2)
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#define U2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
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(pix->width * (y) / 2) + (x) / 2)
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#define V2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
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(pix->width * pix->height / 2) + \
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(pix->width * (y) / 2) + (x) / 2)
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#define UV_OFFSET(pix, x, y) ((pix->width * pix->height) + \
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(pix->width * ((y) / 2)) + (x))
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#define UV2_OFFSET(pix, x, y) ((pix->width * pix->height) + \
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(pix->width * y) + (x))
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#define Y_OFFSET(pix, x, y) ((x) + pix->bytesperline * (y))
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#define U_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
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(pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
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#define V_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
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(pix->bytesperline * pix->height / 4) + \
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(pix->bytesperline * ((y) / 2) / 2) + (x) / 2)
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#define U2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
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(pix->bytesperline * (y) / 2) + (x) / 2)
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#define V2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
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(pix->bytesperline * pix->height / 2) + \
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(pix->bytesperline * (y) / 2) + (x) / 2)
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#define UV_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
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(pix->bytesperline * ((y) / 2)) + (x))
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#define UV2_OFFSET(pix, x, y) ((pix->bytesperline * pix->height) + \
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(pix->bytesperline * y) + (x))
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#define NUM_ALPHA_CHANNELS 7
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