drm/amdgpu: enable async gfx ring by default
VDDGFX requires gfx queue to be installed via MAP_QUEUES packet. Hence, enable async gfx ring by default. Signed-off-by: Jack Xiao <Jack.Xiao@amd.com> Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -136,7 +136,7 @@ int amdgpu_emu_mode = 0;
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uint amdgpu_smu_memory_pool_size = 0;
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/* FBC (bit 0) disabled by default*/
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uint amdgpu_dc_feature_mask = 0;
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int amdgpu_async_gfx_ring = 0;
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int amdgpu_async_gfx_ring = 1;
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struct amdgpu_mgpu_info mgpu_info = {
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.mutex = __MUTEX_INITIALIZER(mgpu_info.mutex),
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@ -571,7 +571,7 @@ module_param_named(smu_memory_pool_size, amdgpu_smu_memory_pool_size, uint, 0444
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* It is used to enable gfx rings that could be configured with different prioritites or equal priorities
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*/
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MODULE_PARM_DESC(async_gfx_ring,
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"Asynchronous GFX rings that could be configured with either different priorities (HP3D ring and LP3D ring), or equal priorities (0 = disabled (default), 1 = enabled)");
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"Asynchronous GFX rings that could be configured with either different priorities (HP3D ring and LP3D ring), or equal priorities (0 = disabled, 1 = enabled (default))");
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module_param_named(async_gfx_ring, amdgpu_async_gfx_ring, int, 0444);
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#ifdef CONFIG_HSA_AMD
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