forked from Minki/linux
libbpf: Fix segfault in light skeleton for objects without BTF
When fed an empty BPF object, bpftool gen skeleton -L crashes at
btf__set_fd() since it assumes presence of obj->btf, however for
the sequence below clang adds no .BTF section (hence no BTF).
Reproducer:
$ touch a.bpf.c
$ clang -O2 -g -target bpf -c a.bpf.c
$ bpftool gen skeleton -L a.bpf.o
/* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */
/* THIS FILE IS AUTOGENERATED! */
struct a_bpf {
struct bpf_loader_ctx ctx;
Segmentation fault (core dumped)
The same occurs for files compiled without BTF info, i.e. without
clang's -g flag.
Fixes: 6723474373
(libbpf: Generate loader program out of BPF ELF file.)
Signed-off-by: Kumar Kartikeya Dwivedi <memxor@gmail.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Link: https://lore.kernel.org/bpf/20210930061634.1840768-1-memxor@gmail.com
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@ -6894,7 +6894,8 @@ int bpf_object__load_xattr(struct bpf_object_load_attr *attr)
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if (obj->gen_loader) {
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/* reset FDs */
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btf__set_fd(obj->btf, -1);
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if (obj->btf)
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btf__set_fd(obj->btf, -1);
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for (i = 0; i < obj->nr_maps; i++)
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obj->maps[i].fd = -1;
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if (!err)
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