fbdev: nvidia: use for_each_child_of_node() macro
Use for_each_child_of_node() macro instead of open coding it. Signed-off-by: Qinglang Miao <miaoqinglang@huawei.com> Signed-off-by: Sam Ravnborg <sam@ravnborg.org> Link: https://patchwork.freedesktop.org/patch/msgid/20200916062123.190636-1-miaoqinglang@huawei.com
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@ -42,8 +42,7 @@ int nvidia_probe_of_connector(struct fb_info *info, int conn, u8 **out_edid)
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const char *pname;
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int len;
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for (dp = NULL;
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(dp = of_get_next_child(parent, dp)) != NULL;) {
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for_each_child_of_node(parent, dp) {
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pname = of_get_property(dp, "name", NULL);
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if (!pname)
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continue;
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