fbdev: nvidia: use for_each_child_of_node() macro

Use for_each_child_of_node() macro instead of open coding it.

Signed-off-by: Qinglang Miao <miaoqinglang@huawei.com>
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20200916062123.190636-1-miaoqinglang@huawei.com
This commit is contained in:
Qinglang Miao 2020-09-16 14:21:23 +08:00 committed by Sam Ravnborg
parent 8bdfc5dae4
commit 3da1781ea4

View File

@ -42,8 +42,7 @@ int nvidia_probe_of_connector(struct fb_info *info, int conn, u8 **out_edid)
const char *pname;
int len;
for (dp = NULL;
(dp = of_get_next_child(parent, dp)) != NULL;) {
for_each_child_of_node(parent, dp) {
pname = of_get_property(dp, "name", NULL);
if (!pname)
continue;