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@@ -5,14 +5,14 @@ NVIDIA AR SDK enables real-time modeling and tracking of human faces from video.
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NVIDIA AR SDK has the following features:
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- **Face detection and tracking**, which detects, localizes, and tracks human faces in images or videos by using bounding boxes.
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- **Facial landmark detection and tracking**, which predicts and tracks the pixel locations of human facial landmark points and head poses in images or videos.The detected facial landmarks follow the _Multi-PIE 68 point mark-ups_ information in [facial point annotations](https://ibug.doc.ic.ac.uk/resources/facial-point-annotations/).
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- **Facial landmark detection and tracking**, which predicts and tracks the pixel locations of human facial landmark points and head poses in images or videos. It can predict 68 and 126 landmark points. The 68 detected facial landmarks follow the _Multi-PIE 68 point mark-ups_ information in [facial point annotations](https://ibug.doc.ic.ac.uk/resources/facial-point-annotations/). The 126 landmark points detector can predict more points on the cheeks, the eyes, and on laugh lines.
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- **Face 3D mesh and tracking**, which reconstructs and tracks a 3D human face and its head pose from the provided facial landmarks **.**
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NVIDIA AR SDK provides a sample application that demonstrates the features listed above in real time by using a webcam or offline videos.
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NVIDIA AR SDK is distributed in the following parts:
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- This open source repository that includes the [SDK API and proxy linking source code](https://github.com/NVIDIA/BROADCAST-AR-SDK/tree/master/nvar), and [sample applications and their dependency libraries](https://github.com/NVIDIA/BROADCAST-AR-SDK/tree/master/samples).
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- This open source repository that includes the [SDK API and proxy linking source code](https://github.com/NVIDIA/BROADCAST-AR-SDK/tree/master/nvar), and [sample applications and their dependency libraries](https://github.com/NVIDIA/BROADCAST-AR-SDK/tree/master/samples).
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- An installer hosted on [RTX broadcast engine developer page](https://developer.nvidia.com/rtx-broadcast-engine) that installs the SDK DLLs, the models, and the SDK dependency libraries.
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Please refer to [SDK programming guide](https://github.com/NVIDIA/BROADCAST-AR-SDK/blob/master/NVIDIA%20AR%20SDK%20Programming%20Guide.pdf) for configuring and integrating the SDK, compiling and running the sample applications.
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