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README.MD
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**Nvidia AR SDK: API Source Code and Sample A**** pplications**
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NVIDIA AR SDK enables real-time modeling and tracking of human faces from video. The SDK is powered by NVIDIA graphics processing units (GPUs) with Tensor Cores, and as a result, the algorithm throughput is greatly accelerated, and latency is reduced.
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NVIDIA AR SDK has the following features:
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- **Face detection and tracking** detects, localizes, and tracks human faces in images or videos by using bounding boxes.
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- **Facial landmark detection and tracking** , which predicts and tracks the pixel locations of human facial landmark points and head poses in images or videos.The detected facial landmarks follow the _Multi-PIE 68 point mark-ups_ information in[Facial point annotations](https://ibug.doc.ic.ac.uk/resources/facial-point-annotations/).
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- **Face 3D mesh and tracking** , which reconstructs and tracks a 3D human face and its head pose from the provided facial landmarks **.** NVIDIA AR SDK provides a sample application that demonstrates the features listed above n real time by using a webcam or offline videos.
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NVIDIA AR SDK is distributed in the following parts:
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- This open source repository that includes the SDK API and proxy linking source code (_add link to the "nvar" folder in this repo_), sample applications and their dependency libraries (_add link to the "samples" folder in this repo)_.
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- An Installer hosted on Nvidia Dev Zone (_link to be added_) that installs the SDK DLLs, the models, and the SDK dependency libraries.
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Please refer to SDK programming guide (_add link to programming guide in this repo_) for configuring the SDK, integrating the SDK, compiling and running the sample application.
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