.. |
canvas_item.cpp
|
Rename CanvasItem's hide signal to hidden
|
2020-12-08 12:14:15 +00:00 |
canvas_item.h
|
Merge pull request #43828 from Chaosus/restore_line_antialiasing
|
2020-11-28 11:32:16 +03:00 |
canvas_layer.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
canvas_layer.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
http_request.cpp
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
http_request.h
|
HTTPRequest now accepts gzip
|
2020-09-02 12:59:59 -07:00 |
instance_placeholder.cpp
|
Style: Enforce braces around if blocks and loops
|
2020-05-14 21:57:34 +02:00 |
instance_placeholder.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
node.cpp
|
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
|
2020-11-26 14:25:48 +02:00 |
node.h
|
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
|
2020-11-26 14:25:48 +02:00 |
resource_preloader.cpp
|
Style: Enforce separation line between function definitions
|
2020-05-14 16:54:55 +02:00 |
resource_preloader.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
scene_tree.cpp
|
Merge pull request #41100 from bruvzg/ctl_text_server_interface
|
2020-11-28 09:03:15 +01:00 |
scene_tree.h
|
Reorganized core/ directory, it was too fatty already
|
2020-11-07 20:17:12 -03:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
shader_globals_override.cpp
|
Refactored variant constructor logic
|
2020-11-09 08:54:43 -03:00 |
shader_globals_override.h
|
Add override keywords.
|
2020-07-10 13:56:54 +01:00 |
timer.cpp
|
Do not start Timer upon manual switching of internal process
|
2020-11-20 01:28:40 +02:00 |
timer.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
viewport.cpp
|
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
|
2020-11-28 09:04:25 +01:00 |
viewport.h
|
Implement signed distance fields for 2D shaders
|
2020-11-26 10:49:50 -03:00 |
window.cpp
|
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
|
2020-11-26 14:25:48 +02:00 |
window.h
|
[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.
|
2020-11-26 14:25:48 +02:00 |