godot/scene
2024-10-18 11:20:21 -05:00
..
2d Merge pull request #97770 from tdaven/fix-94151 2024-10-14 14:09:56 -05:00
3d Merge pull request #98009 from TokageItLab/init-skel-skin 2024-10-17 16:51:05 -07:00
animation Fix error when stopping empty animation player. 2024-10-03 11:04:27 +02:00
audio SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
debugger Fixed Remote Nodes missing custom icons 2024-10-15 22:28:53 +03:00
gui Merge pull request #97888 from Gamemap/Itemlist-fix-right-padding 2024-10-17 16:47:11 -07:00
main Core: Add DisplayServer flag for sharp corners 2024-10-18 11:20:21 -05:00
resources Merge pull request #97770 from tdaven/fix-94151 2024-10-14 14:09:56 -05:00
theme Add filename filter field to FileDialog 2024-10-04 11:12:33 +02:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
register_scene_types.h
scene_string_names.cpp Make pressing Enter confirm project creation/import in the project manager 2024-09-26 02:06:30 +02:00
scene_string_names.h Make pressing Enter confirm project creation/import in the project manager 2024-09-26 02:06:30 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00