mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
73830b3c12
[macOS/iOS] Use hardware sampling rates for audio I/O. |
||
---|---|---|
.. | ||
effects | ||
audio_driver_dummy.cpp | ||
audio_driver_dummy.h | ||
audio_effect.cpp | ||
audio_effect.h | ||
audio_filter_sw.cpp | ||
audio_filter_sw.h | ||
audio_rb_resampler.cpp | ||
audio_rb_resampler.h | ||
audio_stream.cpp | ||
audio_stream.h | ||
SCsub |