Merge pull request #86539 from stechyo/gdext/expose-audio-playback-methods

Expose some AudioStreamPlayback methods (namely `mix_audio()`).
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Thaddeus Crews 2024-10-24 13:22:35 -05:00
commit 8c52533aed
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3 changed files with 97 additions and 0 deletions

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@ -79,12 +79,47 @@
Overridable method. Called whenever the audio stream is mixed if the playback is active and [method AudioServer.set_enable_tagging_used_audio_streams] has been set to [code]true[/code]. Editor plugins may use this method to "tag" the current position along the audio stream and display it in a preview.
</description>
</method>
<method name="get_loop_count" qualifiers="const">
<return type="int" />
<description>
Returns the number of times the stream has looped.
</description>
</method>
<method name="get_playback_position" qualifiers="const">
<return type="float" />
<description>
Returns the current position in the stream, in seconds.
</description>
</method>
<method name="get_sample_playback" qualifiers="const" experimental="">
<return type="AudioSamplePlayback" />
<description>
Returns the [AudioSamplePlayback] associated with this [AudioStreamPlayback] for playing back the audio sample of this stream.
</description>
</method>
<method name="is_playing" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the stream is playing.
</description>
</method>
<method name="mix_audio">
<return type="PackedVector2Array" />
<param index="0" name="rate_scale" type="float" />
<param index="1" name="frames" type="int" />
<description>
Mixes up to [param frames] of audio from the stream from the current position, at a rate of [param rate_scale], advancing the stream.
Returns a [PackedVector2Array] where each element holds the left and right channel volume levels of each frame.
[b]Note:[/b] Can return fewer frames than requested, make sure to use the size of the return value.
</description>
</method>
<method name="seek">
<return type="void" />
<param index="0" name="time" type="float" default="0.0" />
<description>
Seeks the stream at the given [param time], in seconds.
</description>
</method>
<method name="set_sample_playback" experimental="">
<return type="void" />
<param index="0" name="playback_sample" type="AudioSamplePlayback" />
@ -92,5 +127,18 @@
Associates [AudioSamplePlayback] to this [AudioStreamPlayback] for playing back the audio sample of this stream.
</description>
</method>
<method name="start">
<return type="void" />
<param index="0" name="from_pos" type="float" default="0.0" />
<description>
Starts the stream from the given [param from_pos], in seconds.
</description>
</method>
<method name="stop">
<return type="void" />
<description>
Stops the stream.
</description>
</method>
</methods>
</class>

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@ -76,6 +76,42 @@ int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_fra
return ret;
}
PackedVector2Array AudioStreamPlayback::_mix_audio_bind(float p_rate_scale, int p_frames) {
Vector<AudioFrame> frames = mix_audio(p_rate_scale, p_frames);
PackedVector2Array res;
res.resize(frames.size());
Vector2 *res_ptrw = res.ptrw();
for (int i = 0; i < frames.size(); i++) {
res_ptrw[i] = Vector2(frames[i].left, frames[i].right);
}
return res;
}
Vector<AudioFrame> AudioStreamPlayback::mix_audio(float p_rate_scale, int p_frames) {
Vector<AudioFrame> res;
res.resize(p_frames);
int frames = mix(res.ptrw(), p_rate_scale, p_frames);
res.resize(frames);
return res;
}
void AudioStreamPlayback::start_playback(double p_from_pos) {
start(p_from_pos);
}
void AudioStreamPlayback::stop_playback() {
stop();
}
void AudioStreamPlayback::seek_playback(double p_time) {
seek(p_time);
}
void AudioStreamPlayback::tag_used_streams() {
GDVIRTUAL_CALL(_tag_used_streams);
}
@ -108,6 +144,13 @@ void AudioStreamPlayback::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_sample_playback", "playback_sample"), &AudioStreamPlayback::set_sample_playback);
ClassDB::bind_method(D_METHOD("get_sample_playback"), &AudioStreamPlayback::get_sample_playback);
ClassDB::bind_method(D_METHOD("mix_audio", "rate_scale", "frames"), &AudioStreamPlayback::_mix_audio_bind);
ClassDB::bind_method(D_METHOD("start", "from_pos"), &AudioStreamPlayback::start_playback, DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("seek", "time"), &AudioStreamPlayback::seek_playback, DEFVAL(0.0));
ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayback::stop_playback);
ClassDB::bind_method(D_METHOD("get_loop_count"), &AudioStreamPlayback::get_loop_count);
ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayback::get_playback_position);
ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayback::is_playing);
}
AudioStreamPlayback::AudioStreamPlayback() {}

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@ -83,6 +83,7 @@ class AudioStreamPlayback : public RefCounted {
protected:
static void _bind_methods();
PackedVector2Array _mix_audio_bind(float p_rate_scale, int p_frames);
GDVIRTUAL1(_start, double)
GDVIRTUAL0(_stop)
GDVIRTUAL0RC(bool, _is_playing)
@ -118,6 +119,11 @@ public:
AudioStreamPlayback();
~AudioStreamPlayback();
Vector<AudioFrame> mix_audio(float p_rate_scale, int p_frames);
void start_playback(double p_from_pos = 0.0);
void stop_playback();
void seek_playback(double p_time);
};
class AudioStreamPlaybackResampled : public AudioStreamPlayback {