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Merge pull request #86539 from stechyo/gdext/expose-audio-playback-methods
Expose some AudioStreamPlayback methods (namely `mix_audio()`).
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8c52533aed
@ -79,12 +79,47 @@
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Overridable method. Called whenever the audio stream is mixed if the playback is active and [method AudioServer.set_enable_tagging_used_audio_streams] has been set to [code]true[/code]. Editor plugins may use this method to "tag" the current position along the audio stream and display it in a preview.
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</description>
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</method>
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<method name="get_loop_count" qualifiers="const">
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<return type="int" />
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<description>
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Returns the number of times the stream has looped.
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</description>
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</method>
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<method name="get_playback_position" qualifiers="const">
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<return type="float" />
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<description>
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Returns the current position in the stream, in seconds.
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</description>
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</method>
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<method name="get_sample_playback" qualifiers="const" experimental="">
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<return type="AudioSamplePlayback" />
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<description>
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Returns the [AudioSamplePlayback] associated with this [AudioStreamPlayback] for playing back the audio sample of this stream.
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</description>
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</method>
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<method name="is_playing" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the stream is playing.
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</description>
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</method>
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<method name="mix_audio">
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<return type="PackedVector2Array" />
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<param index="0" name="rate_scale" type="float" />
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<param index="1" name="frames" type="int" />
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<description>
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Mixes up to [param frames] of audio from the stream from the current position, at a rate of [param rate_scale], advancing the stream.
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Returns a [PackedVector2Array] where each element holds the left and right channel volume levels of each frame.
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[b]Note:[/b] Can return fewer frames than requested, make sure to use the size of the return value.
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</description>
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</method>
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<method name="seek">
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<return type="void" />
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<param index="0" name="time" type="float" default="0.0" />
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<description>
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Seeks the stream at the given [param time], in seconds.
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</description>
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</method>
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<method name="set_sample_playback" experimental="">
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<return type="void" />
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<param index="0" name="playback_sample" type="AudioSamplePlayback" />
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@ -92,5 +127,18 @@
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Associates [AudioSamplePlayback] to this [AudioStreamPlayback] for playing back the audio sample of this stream.
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</description>
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</method>
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<method name="start">
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<return type="void" />
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<param index="0" name="from_pos" type="float" default="0.0" />
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<description>
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Starts the stream from the given [param from_pos], in seconds.
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</description>
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</method>
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<method name="stop">
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<return type="void" />
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<description>
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Stops the stream.
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</description>
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</method>
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</methods>
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</class>
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@ -76,6 +76,42 @@ int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_fra
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return ret;
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}
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PackedVector2Array AudioStreamPlayback::_mix_audio_bind(float p_rate_scale, int p_frames) {
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Vector<AudioFrame> frames = mix_audio(p_rate_scale, p_frames);
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PackedVector2Array res;
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res.resize(frames.size());
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Vector2 *res_ptrw = res.ptrw();
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for (int i = 0; i < frames.size(); i++) {
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res_ptrw[i] = Vector2(frames[i].left, frames[i].right);
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}
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return res;
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}
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Vector<AudioFrame> AudioStreamPlayback::mix_audio(float p_rate_scale, int p_frames) {
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Vector<AudioFrame> res;
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res.resize(p_frames);
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int frames = mix(res.ptrw(), p_rate_scale, p_frames);
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res.resize(frames);
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return res;
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}
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void AudioStreamPlayback::start_playback(double p_from_pos) {
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start(p_from_pos);
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}
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void AudioStreamPlayback::stop_playback() {
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stop();
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}
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void AudioStreamPlayback::seek_playback(double p_time) {
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seek(p_time);
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}
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void AudioStreamPlayback::tag_used_streams() {
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GDVIRTUAL_CALL(_tag_used_streams);
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}
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@ -108,6 +144,13 @@ void AudioStreamPlayback::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_sample_playback", "playback_sample"), &AudioStreamPlayback::set_sample_playback);
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ClassDB::bind_method(D_METHOD("get_sample_playback"), &AudioStreamPlayback::get_sample_playback);
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ClassDB::bind_method(D_METHOD("mix_audio", "rate_scale", "frames"), &AudioStreamPlayback::_mix_audio_bind);
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ClassDB::bind_method(D_METHOD("start", "from_pos"), &AudioStreamPlayback::start_playback, DEFVAL(0.0));
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ClassDB::bind_method(D_METHOD("seek", "time"), &AudioStreamPlayback::seek_playback, DEFVAL(0.0));
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ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayback::stop_playback);
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ClassDB::bind_method(D_METHOD("get_loop_count"), &AudioStreamPlayback::get_loop_count);
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ClassDB::bind_method(D_METHOD("get_playback_position"), &AudioStreamPlayback::get_playback_position);
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ClassDB::bind_method(D_METHOD("is_playing"), &AudioStreamPlayback::is_playing);
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}
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AudioStreamPlayback::AudioStreamPlayback() {}
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@ -83,6 +83,7 @@ class AudioStreamPlayback : public RefCounted {
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protected:
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static void _bind_methods();
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PackedVector2Array _mix_audio_bind(float p_rate_scale, int p_frames);
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GDVIRTUAL1(_start, double)
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GDVIRTUAL0(_stop)
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GDVIRTUAL0RC(bool, _is_playing)
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@ -118,6 +119,11 @@ public:
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AudioStreamPlayback();
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~AudioStreamPlayback();
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Vector<AudioFrame> mix_audio(float p_rate_scale, int p_frames);
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void start_playback(double p_from_pos = 0.0);
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void stop_playback();
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void seek_playback(double p_time);
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};
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class AudioStreamPlaybackResampled : public AudioStreamPlayback {
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