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canvas_layer.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
canvas_layer.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
http_request.cpp
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Move VERSION_MKSTRING logic to version.h
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2017-04-20 12:14:34 +02:00 |
http_request.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
instance_placeholder.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
instance_placeholder.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
node.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
node.h
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
resource_preloader.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
resource_preloader.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
scene_tree.cpp
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Several changes to better run in mobile.
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2017-07-22 14:08:17 -03:00 |
scene_tree.h
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Several changes to better run in mobile.
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2017-07-22 14:08:17 -03:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
timer.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
timer.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
viewport.cpp
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-Renamed GlobalConfig to ProjectSettings, makes more sense.
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2017-07-19 17:06:03 -03:00 |
viewport.h
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-Fix freezes caused by etccomp2, closes #9183
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2017-06-16 21:49:37 -03:00 |