..
doc_classes
[macOS] Use per-architecture min. OS version for export.
2024-08-21 07:51:39 +03:00
export
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
crash_handler_macos.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
crash_handler_macos.mm
[macOS] Add SIGTRAP to the crash handler.
2024-02-01 23:30:33 +02:00
detect.py
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
dir_access_macos.h
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
dir_access_macos.mm
[macOS] Add null checks for NSString stringWithUTF8String
.
2024-02-23 08:20:02 +02:00
display_server_macos.h
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
display_server_macos.mm
Added fallback_to_opengl3
2024-09-20 06:10:05 +08:00
gl_manager_macos_angle.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
gl_manager_macos_angle.mm
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
2023-12-05 15:39:40 +02:00
gl_manager_macos_legacy.h
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 11:57:27 +03:00
gl_manager_macos_legacy.mm
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 11:57:27 +03:00
godot_application_delegate.h
[macOS] Add support for native help menu search callbacks, integrate editor help.
2024-02-13 18:37:37 +02:00
godot_application_delegate.mm
Move global_menu_*
methods to a separate NativeMenu
class.
2024-03-04 23:41:41 +02:00
godot_application.h
Cleanup and unify keyboard input.
2023-01-23 15:08:12 +02:00
godot_application.mm
[macOS] Fix some deprecation warnings.
2024-02-28 23:38:29 +02:00
godot_button_view.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_button_view.mm
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_content_view.h
[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
2024-01-17 00:08:24 +02:00
godot_content_view.mm
[macOS] Fix drag-and-drop feedback.
2024-07-11 23:13:38 +03:00
godot_main_macos.mm
[MoltenVK] Fix downscaled hiDPI window pixelation.
2024-07-04 21:03:32 +03:00
godot_menu_delegate.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_menu_delegate.mm
[macOS] Improve native menu open/close callbacks.
2024-06-05 20:22:41 +03:00
godot_menu_item.h
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu
method.
2024-07-08 11:20:28 +03:00
godot_menu_item.mm
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu
method.
2024-07-08 11:20:28 +03:00
godot_open_save_delegate.h
[Native File Dialog] Add support for adding custom options to the dialogs.
2024-01-24 15:00:31 +02:00
godot_open_save_delegate.mm
[macOS] Fix native file dialog with empty filter list.
2024-04-17 11:12:14 +03:00
godot_status_item.h
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
2024-03-20 11:56:07 +02:00
godot_status_item.mm
[DisplayServer] Add error messages and descriptions to callbacks.
2024-05-28 17:36:54 +03:00
godot_window_delegate.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_window_delegate.mm
Fix unsafe uses of Callable.is_null()
2024-04-27 16:22:57 +02:00
godot_window.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
godot_window.mm
[macOS] Fix IME focus in popup windows.
2023-06-09 08:03:13 +03:00
joypad_macos.h
Migrate macos controller API to GameController.h
2024-02-20 08:13:05 -06:00
joypad_macos.mm
[macOS] Fix wrong object type in joypad queue.
2024-08-12 14:09:18 +03:00
key_mapping_macos.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
key_mapping_macos.mm
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
macos_terminal_logger.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
macos_terminal_logger.mm
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
native_menu_macos.h
[macOS] Improve native menu open/close callbacks.
2024-06-05 20:22:41 +03:00
native_menu_macos.mm
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu
method.
2024-07-08 11:20:28 +03:00
os_macos.h
[macOS] Remove kill override.
2024-08-08 21:39:00 +03:00
os_macos.mm
[macOS] Fix dynamic library lookup for system libraries.
2024-09-14 18:22:36 +03:00
platform_config.h
Migrate macos controller API to GameController.h
2024-02-20 08:13:05 -06:00
platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
platform_macos_builders.py
SCons: Remove run_in_subprocess
dependency
2024-03-11 13:20:09 -05:00
README.md
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
rendering_context_driver_vulkan_macos.h
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
2024-02-13 16:57:02 +02:00
rendering_context_driver_vulkan_macos.mm
Add debug utilities for Vulkan
2024-08-21 23:48:08 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
tts_macos.h
Windows TTS: Use HashMap instead of RBMap for ids
2023-04-11 15:54:21 +02:00
tts_macos.mm
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00