godot/main
Rémi Verschelde dd01286137 Regenerate hardcoded Godot icon to match current one
Used `xxd -i icon64.png data.h` to get the raw array from a 64x64 export
of the SVG icon. Also improved the formatting of the splash array to avoid
having 65k char-long lines.
2016-07-09 16:05:00 +02:00
..
input_default.cpp Fix the joystick vibration timestamp 2016-06-20 09:57:23 +02:00
input_default.h Set default duration parameter of joystick vibration to 0. 2016-06-21 17:06:41 +02:00
main.cpp Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
main.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
performance.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
splash.h Regenerate hardcoded Godot icon to match current one 2016-07-09 16:05:00 +02:00