..
default_controller_mappings.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo [Nov 2024]
2024-11-15 21:56:25 -04:00
godotcontrollerdb.txt
Fix gamepad triggers not working on web exports
2024-08-14 16:13:16 -03:00
input_builders.py
Style: Add WARNING:
as new comment admonition
2024-09-25 09:44:42 -05:00
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
Revert "Fix InputEvent device id clash" and add a compatibility function
2024-11-20 09:18:55 +01:00
input_event.h
Revert "Fix InputEvent device id clash" and add a compatibility function
2024-11-20 09:18:55 +01:00
input_map.compat.inc
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
input_map.cpp
Revert "Fix InputEvent device id clash" and add a compatibility function
2024-11-20 09:18:55 +01:00
input_map.h
Revert "Fix InputEvent device id clash" and add a compatibility function
2024-11-20 09:18:55 +01:00
input.compat.inc
Implement amplitude
to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
input.cpp
Use (r)find_char
instead of (r)find
for single characters
2024-11-17 10:02:18 +01:00
input.h
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shortcut.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shortcut.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00