godot/main
Anilforextra c86db8b710 Remove redundant assignments.
Use used_in_transfer instead of used_in_compute twice.
2021-08-21 19:20:07 +05:45
..
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-17 22:57:35 +01:00
main_timer_sync.cpp Rename iterations_per_second to physics_ticks_per_second 2021-08-11 02:37:02 +02:00
main_timer_sync.h Rename iterations_per_second to physics_ticks_per_second 2021-08-11 02:37:02 +02:00
main.cpp Remove redundant assignments. 2021-08-21 19:20:07 +05:45
main.h Add project setting for agile input event flushing 2021-08-13 11:45:50 +02:00
performance.cpp Use doubles for time everywhere in Timer/SceneTree 2021-07-26 02:00:48 -04:00
performance.h Use doubles for time everywhere in Timer/SceneTree 2021-07-26 02:00:48 -04:00
SCsub Fix new black style check failures in various files. 2020-08-21 16:51:30 +01:00
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 14:06:22 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00