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editor_export_platform_pc.cpp
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
editor_export_platform_pc.h
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Allow exporting release Android builds without a debug keystore
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2023-06-19 01:00:13 -03:00 |
editor_export_platform.cpp
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Expose EditorExportPlatform::get_os_name()
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2023-09-07 12:28:09 -05:00 |
editor_export_platform.h
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Expose EditorExportPlatform::get_os_name()
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2023-09-07 12:28:09 -05:00 |
editor_export_plugin.cpp
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Re-architect how Android plugins are packaged and handled at export time
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2023-07-18 19:14:53 +02:00 |
editor_export_plugin.h
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Re-architect how Android plugins are packaged and handled at export time
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2023-07-18 19:14:53 +02:00 |
editor_export_preset.cpp
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Add a "version" project setting and use it in new export presets
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2023-08-04 10:29:33 +02:00 |
editor_export_preset.h
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Add a "version" project setting and use it in new export presets
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2023-08-04 10:29:33 +02:00 |
editor_export_shared_object.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
editor_export.cpp
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Add a button in the export dialog to fix missing texture formats
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2023-08-17 02:56:42 -05:00 |
editor_export.h
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Fix export options of scripted EditorExportPlugins
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2023-07-04 15:39:23 +02:00 |
export_template_manager.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
export_template_manager.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
project_export.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
project_export.h
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Add a button in the export dialog to fix missing texture formats
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2023-08-17 02:56:42 -05:00 |
SCsub
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Split up editor export code into multiple files
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2022-07-26 08:28:19 -05:00 |