mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
afcefc7a0e
StreamPeerWinsock::set_nodelay was a no-op. Copied the code from the POSIX implementation because it is also correct on Windows per http://msdn.microsoft.com/en-us/library/windows/desktop/ms740476%28v=vs.85%29.aspx. |
||
---|---|---|
.. | ||
android | ||
bb10 | ||
iphone | ||
isim | ||
javascript | ||
nacl | ||
osx | ||
server | ||
windows | ||
x11 |