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skeleton
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Style: Apply clang-tidy fixes
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2024-11-04 12:11:06 -06:00 |
capsule_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
capsule_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
circle_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
circle_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
concave_polygon_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
concave_polygon_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
convex_polygon_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
convex_polygon_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
navigation_mesh_source_geometry_data_2d.cpp
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
navigation_mesh_source_geometry_data_2d.h
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Improve NavMeshGenerator2D::generator_bake_from_source_geometry_data performance
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2024-11-11 12:31:19 +01:00 |
navigation_polygon.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_polygon.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
polygon_path_finder.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
polygon_path_finder.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
rectangle_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
rectangle_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
segment_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
segment_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
separation_ray_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
separation_ray_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
shape_2d.cpp
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Make physics debug respect outline setting inside editor
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2024-04-01 19:52:57 +02:00 |
shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
tile_set.compat.inc
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Implement multiple occlusion polygons within each TileSet occlusion layer
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2024-09-03 15:38:51 +02:00 |
tile_set.cpp
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Merge pull request #98773 from KeyboardDanni/tileset_collision_priority
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2024-11-10 12:12:49 -06:00 |
tile_set.h
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Merge pull request #98773 from KeyboardDanni/tileset_collision_priority
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2024-11-10 12:12:49 -06:00 |
world_boundary_shape_2d.cpp
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Improve visualisation of worldboundary2d editor
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2024-02-27 14:07:24 +01:00 |
world_boundary_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |