godot/scene
2024-03-11 23:07:35 +01:00
..
2d Fix animated tile random start time not scaled to animation duration 2024-03-11 23:07:35 +01:00
3d Fix overriding CollisionObject3D::_mouse_enter() and _mouse_exit() from GDExtension 2024-03-11 18:10:01 +01:00
animation Fix some build errors with disable_3d=Yes 2024-01-25 18:55:00 +01:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Ensure slider grabs focus only when it can 2024-03-11 22:50:07 +01:00
main Fix duplicating sub-scene may get two copies of internal node 2024-03-11 22:34:53 +01:00
resources Replace GDVIRTUAL_CALL with GDVIRTUAL_REQUIRED_CALL where applicable 2024-03-11 23:07:04 +01:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix running tests in template builds 2024-02-27 16:03:18 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00