godot/scene/2d
Hugo Locurcio 8df24835e0
Tweak particles animation offset property hint to allow more precise values
Values above 1.0 (or below 0.0) are no longer allowed, as these make
no visual difference whatsoever (and may cause particles not to appear
at all if looping is disabled).
2022-12-29 22:15:17 +01:00
..
animated_sprite_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
animated_sprite_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
area_2d.cpp Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
area_2d.h Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
audio_listener_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
audio_listener_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_player_2d.cpp Fix AudioStreamPlayer2D and 3D's playing not updating right away 2022-11-22 15:46:28 +01:00
audio_stream_player_2d.h Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning 2022-11-15 22:29:23 +01:00
back_buffer_copy.cpp Fix BackBufferCopy rect property appearing when not relevant in inspector 2022-12-08 19:52:48 +01:00
back_buffer_copy.h Fix BackBufferCopy rect property appearing when not relevant in inspector 2022-12-08 19:52:48 +01:00
camera_2d.cpp Fix for 2D viewport not updating in the editor when the camera moves 2022-12-06 11:34:32 +01:00
camera_2d.h Rename Camera2D's smoothing to position_smoothing 2022-10-11 16:51:26 +02:00
canvas_group.cpp Various fixes and documentation for CanvasGroup 2022-12-13 10:22:18 -08:00
canvas_group.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_modulate.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
canvas_modulate.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_object_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
collision_object_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_polygon_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
collision_shape_2d.cpp Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
collision_shape_2d.h Add CollisionShape2D.debug_color property 2022-09-21 16:07:47 +03:00
cpu_particles_2d.cpp Tweak particles animation offset property hint to allow more precise values 2022-12-29 22:15:17 +01:00
cpu_particles_2d.h Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
gpu_particles_2d.cpp Remove single-element groups from GPUParticles2D 2022-12-12 20:15:11 +01:00
gpu_particles_2d.h Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
joint_2d.cpp Fix double get_singleton() 2022-12-20 14:26:15 -05:00
joint_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_2d.cpp Fix Light2D Shadow Filter Smooth property being visible with filter None 2022-10-17 01:35:10 +02:00
light_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_occluder_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
light_occluder_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
line_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
line_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_builder.cpp Rename Curve/Curve2D/Curve3D/Gradient interpolate() to sample() 2022-08-30 22:08:38 +02:00
line_builder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
marker_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
marker_2d.h Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
mesh_instance_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
mesh_instance_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh_instance_2d.cpp Queue redraw when MultiMesh instance transform changes 2022-12-15 17:01:17 -08:00
multimesh_instance_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_agent_2d.cpp Merge pull request #69688 from smix8/navagent_stop_origin_automove_4.x 2022-12-21 19:39:25 +01:00
navigation_agent_2d.h Merge pull request #69688 from smix8/navagent_stop_origin_automove_4.x 2022-12-21 19:39:25 +01:00
navigation_link_2d.cpp Enable assigning an owner to navigation regions and links 2022-12-10 12:03:06 -08:00
navigation_link_2d.h Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
navigation_obstacle_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
navigation_obstacle_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
navigation_region_2d.cpp Fix typo and ensure backwards compatibility for changed property names 2022-12-20 09:57:54 +01:00
navigation_region_2d.h Fix typo and ensure backwards compatibility for changed property names 2022-12-20 09:57:54 +01:00
node_2d.cpp Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
node_2d.h Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
parallax_background.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
parallax_background.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
parallax_layer.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
parallax_layer.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
path_2d.cpp Fix Path2D fish bone direction 2022-12-06 20:45:17 +08:00
path_2d.h draw fish bones for Path2D and Path3D 2022-12-05 15:39:14 +08:00
physical_bone_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physical_bone_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
physics_body_2d.cpp Fix inspector not showing name for LabelSettings.font 2022-11-25 12:48:37 +08:00
physics_body_2d.h Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
polygon_2d.cpp Ensure that mesh instance is properly freed when freeing Polygon2D 2022-11-24 17:34:25 -08:00
polygon_2d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
ray_cast_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
ray_cast_2d.h Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
remote_transform_2d.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
remote_transform_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shape_cast_2d.cpp Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
shape_cast_2d.h Add ShapeCast2D/3D::get_collider_rid method 2022-11-01 21:17:18 +01:00
skeleton_2d.cpp Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
skeleton_2d.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
sprite_2d.cpp Merge pull request #67194 from RedMser/dirlight2d-height-suffix 2022-10-11 09:26:49 +02:00
sprite_2d.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
tile_map.cpp Use TileSet navigation layer layers when TileMap generates navigation polygons 2022-12-22 00:35:20 +04:00
tile_map.h TileMap Pass some parameters by const & instead of by value 2022-12-12 11:33:42 +01:00
touch_screen_button.cpp TouchScreenButton: Fix screen capability check 2022-12-08 14:28:04 +01:00
touch_screen_button.h Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton 2022-01-13 12:23:49 +01:00
visible_on_screen_notifier_2d.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
visible_on_screen_notifier_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00