godot/editor/gui
Haoyu Qiu 818acb4290 Make editor use translation domains
How editor plugins use this feature:
1. Pick a unique translation domain name.
2. `_enter_tree()`: load translations into that translation domain.
3. Call `set_translation_domain()` for its root UI node.
4. `_exit_tree()`: remove that translation domain.

Plugins can also set the translation domain to `godot.editor` for
nested nodes that should use editor translations. `EditorFileDialog`
automatically does this.
2024-09-17 13:09:44 +08:00
..
editor_bottom_panel.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
editor_bottom_panel.h Add editor shortcuts to toggle bottom panel visibility 2024-03-05 15:53:15 +01:00
editor_dir_dialog.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
editor_dir_dialog.h Fix folder colors not present in editor dir dialog 2024-04-16 16:21:49 -03:00
editor_file_dialog.cpp Make editor use translation domains 2024-09-17 13:09:44 +08:00
editor_file_dialog.h Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
editor_object_selector.cpp Clean up Viewport forced_mouse_focus 2024-08-21 09:37:44 -04:00
editor_object_selector.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_run_bar.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
editor_run_bar.h C#: Move build button to EditorRunBar 2023-08-03 17:55:52 +02:00
editor_scene_tabs.cpp Update Add Scene button after TabBar resizes 2024-06-06 14:59:15 -04:00
editor_scene_tabs.h Allow closing scene tab preview using Escape 2024-04-16 13:11:24 -07:00
editor_spin_slider.cpp Fix is_inside_tree error when inspecting an Environment resource 2024-09-07 12:45:07 -03:00
editor_spin_slider.h Improve SpinBox interaction, split arrows, add theme attributes 2024-08-23 18:21:20 +02:00
editor_title_bar.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_title_bar.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_toaster.cpp Merge pull request #92426 from RandomShaper/fix_ed_toast_mt 2024-06-03 11:20:50 +02:00
editor_toaster.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_validation_panel.cpp Center the label of EditorValidationPanel 2024-06-24 15:22:02 +04:00
editor_validation_panel.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
editor_zoom_widget.cpp Add a zoom speed setting to the 2D editor 2024-08-23 07:13:16 +02:00
editor_zoom_widget.h Incorporate min and max zoom limits into the EditorZoomWidget 2023-10-07 20:41:59 +03:00
scene_tree_editor.cpp Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor 2024-09-16 13:34:38 +02:00
scene_tree_editor.h Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor 2024-09-16 13:34:38 +02:00
SCsub Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00