godot/platform/windows
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
..
doc_classes Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
export SCons: Move platform logo/run icon to export folder 2023-06-20 13:16:37 +02:00
console_wrapper_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_windows.cpp [Windows] Detect missing DLL dependencies and list them in the open_dynamic_library error message. 2023-03-27 12:18:15 +03:00
crash_handler_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect.py SCons: Move platform logo/run icon to export folder 2023-06-20 13:16:37 +02:00
display_server_windows.cpp Merge pull request #72720 from pkdawson/fix-mouse-capture 2023-06-22 18:29:34 +02:00
display_server_windows.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
gl_manager_windows.cpp Fix Clang dev_mode build const string conversion 2023-06-16 14:54:36 +03:00
gl_manager_windows.h Disable NVIDIA's threaded optimization on Windows 2023-06-13 11:47:40 +02:00
godot_console.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_res_wrap.rc [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
godot.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot.natvis added more data structures to Natvis for msdev 2022-09-04 12:06:26 -04:00
joypad_windows.cpp Added a few additional GUIDs to list of hardcoded IDs in is_xinput_device 2023-06-09 15:02:19 +02:00
joypad_windows.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
key_mapping_windows.cpp [Linux/X11] Add some missing keycodes/scancodes. 2023-03-08 12:13:41 +02:00
key_mapping_windows.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
lang_table.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
os_windows.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
os_windows.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_windows_builders.py SCons: Fix separate_debug_symbols option for Windows/MinGW 2022-12-21 13:52:49 +01:00
README.md Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
SCsub Add console wrapper app to handle console i/o redirection on Windows. 2022-10-31 14:37:49 +02:00
tts_windows.cpp Merge pull request #75881 from bruvzg/win_coinit 2023-04-18 23:40:06 +02:00
tts_windows.h Windows TTS: Use HashMap instead of RBMap for ids 2023-04-11 15:54:21 +02:00
vulkan_context_win.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
vulkan_context_win.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
windows_terminal_logger.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
windows_terminal_logger.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation