godot/main
Rémi Verschelde 7b9f2d9929 Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
2017-01-14 10:52:54 +01:00
..
tests Finish renaming *Frame GUI classes to *Rect 2017-01-14 10:52:54 +01:00
input_default.cpp rename Input.get_mouse_speed() to Input.get_last_mouse_speed() 2017-01-13 19:24:28 -03:00
input_default.h rename Input.get_mouse_speed() to Input.get_last_mouse_speed() 2017-01-13 19:24:28 -03:00
main.cpp Reenable node name case setting + code cleanups 2017-01-13 22:38:43 +01:00
main.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
performance.cpp Created new Engine singleton, and moved engine related OS functions to it. 2017-01-13 12:51:14 -03:00
performance.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
SCsub Move tests again from core to main 2017-01-08 21:33:37 +01:00
splash.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00