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https://github.com/godotengine/godot.git
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a7fc04626a
Also removes a couple wrong Godot headers from third-party source files.
132 lines
4.0 KiB
C++
132 lines
4.0 KiB
C++
/*************************************************************************/
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/* http_request.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef HTTPREQUEST_H
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#define HTTPREQUEST_H
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#include "node.h"
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#include "io/http_client.h"
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#include "os/file_access.h"
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class HTTPRequest : public Node {
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OBJ_TYPE(HTTPRequest,Node);
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public:
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enum Result {
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RESULT_SUCCESS,
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//RESULT_NO_BODY,
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RESULT_CHUNKED_BODY_SIZE_MISMATCH,
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RESULT_CANT_CONNECT,
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RESULT_CANT_RESOLVE,
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RESULT_CONNECTION_ERROR,
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RESULT_SSL_HANDSHAKE_ERROR,
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RESULT_NO_RESPONSE,
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RESULT_BODY_SIZE_LIMIT_EXCEEDED,
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RESULT_REQUEST_FAILED,
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RESULT_DOWNLOAD_FILE_CANT_OPEN,
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RESULT_DOWNLOAD_FILE_WRITE_ERROR,
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RESULT_REDIRECT_LIMIT_REACHED
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};
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private:
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bool requesting;
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String request_string;
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String url;
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int port;
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Vector<String> headers;
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bool validate_ssl;
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bool use_ssl;
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bool request_sent;
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Ref<HTTPClient> client;
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ByteArray body;
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bool use_threads;
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bool got_response;
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int response_code;
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DVector<String> response_headers;
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String download_to_file;
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FileAccess *file;
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int body_len;
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int downloaded;
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int body_size_limit;
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int redirections;
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HTTPClient::Status status;
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bool _update_connection();
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int max_redirects;
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void _redirect_request(const String& p_new_url);
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bool _handle_response(bool *ret_value);
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Error _parse_url(const String& p_url);
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Error _request();
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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public:
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Error request(const String& p_url,const Vector<String>& p_custom_headers=Vector<String>(),bool p_ssl_validate_domain=true); //connects to a full url and perform request
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void cancel_request();
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HTTPClient::Status get_http_client_status() const;
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void set_use_threads(bool p_use);
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bool is_using_threads() const;
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void set_download_file(const String& p_file);
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String get_download_file() const;
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void set_body_size_limit(int p_bytes);
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int get_body_size_limit() const;
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void set_max_redirects(int p_max);
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int get_max_redirects() const;
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int get_downloaded_bytes() const;
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int get_body_size() const;
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HTTPRequest();
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~HTTPRequest();
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};
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#endif // HTTPREQUEST_H
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