godot/scene
Daniel J. Ramirez 7b846d62ac Color picker fixes:
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
 - fixed HS bars going outside the control area
 - fixed color text field changing to hex mode even if script mode was selected
2016-07-15 13:33:01 -05:00
..
2d Merge pull request #4854 from Razzlegames/screenToLocal 2016-07-11 02:26:58 -03:00
3d Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
animation Merge pull request #5352 from m4nu3lf/master 2016-07-10 13:40:56 -03:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Color picker fixes: 2016-07-15 13:33:01 -05:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Fix own world option of Viewport. 2016-07-08 14:27:19 -03:00
resources Removed duplicate color 2016-07-11 15:40:04 +01:00
register_scene_types.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00