..
gizmos
Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo
2024-05-07 16:49:38 +02:00
tiles
Merge pull request #92223 from KoBeWi/do_people_really_copy_whole_shortcut_definitions_multiple_times_and_unironically_think_this_is_alright_ 🤔
2024-05-22 09:27:00 +02:00
abstract_polygon_2d_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
abstract_polygon_2d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_space_1d_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
animation_blend_space_1d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
animation_blend_space_2d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
animation_blend_tree_editor_plugin.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
animation_library_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
animation_library_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_player_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
animation_player_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_state_machine_editor.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
animation_state_machine_editor.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
animation_tree_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
animation_tree_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
asset_library_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
asset_library_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
audio_stream_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp
Reorganize code related to editor theming
2024-01-16 11:57:45 +01:00
bit_map_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
bone_map_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
camera_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
camera_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
canvas_item_editor_plugin.cpp
Remove duplicate shortcut definitions
2024-05-21 23:28:49 +02:00
canvas_item_editor_plugin.h
Create AudioStreamPlayer when dropping AudioStream
2024-05-19 20:26:04 +08:00
cast_2d_editor_plugin.cpp
Merge pull request #87161 from ryevdokimov/do-not-commit
2024-03-08 13:09:10 +01:00
cast_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
control_editor_plugin.h
Toggle control expand flag directly via top bar
2024-05-10 17:04:14 +02:00
cpu_particles_2d_editor_plugin.cpp
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
2024-05-22 18:42:04 +02:00
cpu_particles_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
cpu_particles_3d_editor_plugin.cpp
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
2024-05-22 18:42:04 +02:00
cpu_particles_3d_editor_plugin.h
Custom ("visiblity") AABB support for CPUParticles
2024-02-15 22:37:07 -08:00
curve_editor_plugin.cpp
Use check_changed_settings_in_group() everywhere
2024-02-19 21:34:45 +01:00
curve_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp
Merge pull request #89248 from KoBeWi/store_no_store
2024-05-07 16:49:26 +02:00
debugger_editor_plugin.h
Merge pull request #89248 from KoBeWi/store_no_store
2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_debugger_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
editor_debugger_plugin.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
editor_plugin_settings.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
editor_plugin_settings.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_plugin.compat.inc
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_plugin.cpp
Allow setting editor dock tabs to icon only
2024-04-30 09:34:14 +08:00
editor_plugin.h
Allow setting editor dock tabs to icon only
2024-04-30 09:34:14 +08:00
editor_preview_plugins.cpp
[Core] Add scalar versions of Vector*
min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
editor_preview_plugins.h
Rework viewport capture in preview generation
2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
font_config_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
font_config_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gdextension_export_plugin.h
Fix loading GDExtension dependencies on Android
2024-04-19 07:55:08 -07:00
gpu_particles_2d_editor_plugin.cpp
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
2024-05-22 18:42:04 +02:00
gpu_particles_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gpu_particles_3d_editor_plugin.cpp
Add Ctrl + R keyboard shortcut to restart particle emission in the editor
2024-05-22 18:42:04 +02:00
gpu_particles_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gpu_particles_collision_sdf_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
gpu_particles_collision_sdf_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gradient_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
gradient_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
gradient_texture_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
input_event_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
lightmap_gi_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
material_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
mesh_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
mesh_instance_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_library_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
mesh_library_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
multimesh_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
multimesh_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
navigation_obstacle_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_polygon_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
navigation_polygon_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp
Tweak appearance of 3D editor gizmo icons
2024-05-08 17:13:14 +02:00
node_3d_editor_gizmos.h
node_3d_editor_plugin.cpp
Remove duplicate shortcut definitions
2024-05-21 23:28:49 +02:00
node_3d_editor_plugin.h
Create AudioStreamPlayer when dropping AudioStream
2024-05-19 20:26:04 +08:00
occluder_instance_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
occluder_instance_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
packed_scene_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp
Merge pull request #86479 from YeldhamDev/you_arent_built-in,_sod_off!
2024-03-26 13:44:56 +01:00
packed_scene_translation_parser_plugin.h
Fix packed scene translation parser missing strings.
2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp
Add new Parallax2D node
2024-03-03 15:46:40 -05:00
parallax_background_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
particle_process_material_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
path_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
path_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
path_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
path_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
physical_bone_3d_editor_plugin.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
physical_bone_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
plugin_config_dialog.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
plugin_config_dialog.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
polygon_2d_editor_plugin.h
Improve UV editor zoom behavior
2024-01-10 13:27:20 +02:00
polygon_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
polygon_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
resource_preloader_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
root_motion_editor_plugin.h
script_editor_plugin.cpp
Remove duplicate shortcut definitions
2024-05-21 23:28:49 +02:00
script_editor_plugin.h
Add option to open online doc for selected native class in script editor
2024-05-14 21:44:46 +02:00
script_text_editor.cpp
Merge pull request #92223 from KoBeWi/do_people_really_copy_whole_shortcut_definitions_multiple_times_and_unironically_think_this_is_alright_ 🤔
2024-05-22 09:27:00 +02:00
script_text_editor.h
Store line change in script navigation history
2024-04-25 23:22:47 +02:00
SCsub
shader_editor_plugin.cpp
Add editor shortcuts to toggle bottom panel visibility
2024-03-05 15:53:15 +01:00
shader_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
shader_file_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
shader_file_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
skeleton_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
skeleton_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
skeleton_ik_3d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
skeleton_ik_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sprite_2d_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
sprite_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
sprite_frames_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
style_box_editor_plugin.cpp
Reorganize code related to editor theming
2024-01-16 11:57:45 +01:00
style_box_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
text_editor.cpp
Remove duplicate shortcut definitions
2024-05-21 23:28:49 +02:00
text_editor.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
text_shader_editor.cpp
Merge pull request #91549 from magian1127/4.0ChangeHighlightingStartKey
2024-05-17 11:13:48 +02:00
text_shader_editor.h
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
texture_3d_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
texture_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_editor_plugin.cpp
Reorganize code related to editor theming
2024-01-16 11:57:45 +01:00
texture_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
texture_layered_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_region_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
texture_region_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
theme_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
theme_editor_preview.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
theme_editor_preview.h
version_control_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
version_control_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp
Fix error when duplicating visual shader node inside a Frame
2024-05-20 15:56:16 +08:00
visual_shader_editor_plugin.h
[VisualShader] Add reroute node and improve port drawing
2024-05-13 03:26:01 +02:00
voxel_gi_editor_plugin.cpp
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
voxel_gi_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00