.. |
physics
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Fix a few more super calls in get_configuration_warnings methods
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2024-11-08 14:58:37 +01:00 |
animated_sprite_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
animated_sprite_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
audio_listener_2d.cpp
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
audio_listener_2d.h
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Hide clip_children for non-drawn CanvasItems
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2023-01-30 08:22:06 +01:00 |
audio_stream_player_2d.compat.inc
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
audio_stream_player_2d.cpp
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Add hint for oneshot & warning when it will be updated continuously
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2024-11-11 01:12:45 +09:00 |
audio_stream_player_2d.h
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
back_buffer_copy.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
back_buffer_copy.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
camera_2d.cpp
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Remove double is_editor_hint() check inside NOTIFICATION_READY for Camera2D node
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2024-11-25 09:28:16 +03:00 |
camera_2d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
canvas_group.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
canvas_group.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
canvas_modulate.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
canvas_modulate.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
cpu_particles_2d.cpp
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Fix some invalid int property ranges
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2024-11-23 19:17:29 +01:00 |
cpu_particles_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
gpu_particles_2d.cpp
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Fix some invalid int property ranges
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2024-11-23 19:17:29 +01:00 |
gpu_particles_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
light_2d.cpp
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Fix a few more super calls in get_configuration_warnings methods
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2024-11-08 14:58:37 +01:00 |
light_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
light_occluder_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
light_occluder_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
line_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
line_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
line_builder.cpp
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Fix various typos and code style issues
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2024-11-28 17:40:42 +01:00 |
line_builder.h
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Add closed property to Line2D
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2023-09-11 11:28:25 +03:00 |
marker_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
marker_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
mesh_instance_2d.cpp
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Ensure primitive meshes are created before connected to changed signal.
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2024-11-26 20:51:08 -07:00 |
mesh_instance_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
multimesh_instance_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
multimesh_instance_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_agent_2d.cpp
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
navigation_agent_2d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
navigation_link_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_link_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_obstacle_2d.cpp
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
navigation_obstacle_2d.h
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
navigation_region_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_region_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
node_2d.cpp
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Don't access Node3D/Node2D/Control global transform in reparent unless needed
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2024-02-29 14:07:48 +01:00 |
node_2d.h
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Optimize threading-sensitive node data for single-threaded processing
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2023-05-17 02:04:41 +02:00 |
parallax_2d.cpp
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Prevent jitter in Parallax2D
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2024-09-23 20:36:38 +08:00 |
parallax_2d.h
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Prevent Parallax2D autoscroll reset
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2024-08-28 16:38:27 -04:00 |
parallax_background.cpp
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_background.h
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_layer.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
parallax_layer.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
path_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
path_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
polygon_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
polygon_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
remote_transform_2d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
remote_transform_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
skeleton_2d.cpp
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Use local vector for skeleton
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2024-10-02 20:38:40 +03:00 |
skeleton_2d.h
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Use local vector for skeleton
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2024-10-02 20:38:40 +03:00 |
sprite_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
sprite_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
tile_map_layer.cpp
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Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated
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2024-11-11 13:29:38 +01:00 |
tile_map_layer.h
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Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated
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2024-11-11 13:29:38 +01:00 |
tile_map.compat.inc
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Make TileMapLayers extend Node2D and work as children of TileMap
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2024-01-17 16:05:50 +01:00 |
tile_map.cpp
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Fix setting TileMap data compatibility format broken by #98898.
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2024-11-15 01:20:30 +00:00 |
tile_map.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
touch_screen_button.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
touch_screen_button.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
visible_on_screen_notifier_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
visible_on_screen_notifier_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |