godot/scene
Rémi Verschelde 680142984d
Merge pull request #98450 from bruvzg/rtl_img_align
[RTL] Allow setting image alignment as separate bbcode argument.
2024-11-29 22:46:33 +01:00
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2d Merge pull request #89566 from AThousandShips/range_val_fix 2024-11-29 22:45:35 +01:00
3d Merge pull request #89566 from AThousandShips/range_val_fix 2024-11-29 22:45:35 +01:00
animation Merge pull request #99585 from TokageItLab/start-end-each 2024-11-26 13:04:41 -06:00
audio Merge pull request #95711 from TokageItLab/warn-oneshot-prop 2024-11-22 14:54:30 -06:00
debugger Merge pull request #98777 from AThousandShips/debug_no_3d_fix 2024-11-10 12:12:50 -06:00
gui Merge pull request #98450 from bruvzg/rtl_img_align 2024-11-29 22:46:33 +01:00
main Fix physics picking when hovering an embedded window 2024-11-27 22:29:42 +01:00
resources Merge pull request #97365 from aaronp64/vector_compose_input_defaults 2024-11-29 22:46:05 +01:00
theme Add a focus border on ScrollContainer 2024-11-23 23:54:38 -03:00
property_list_helper.cpp Always store ID of PopupMenu items 2024-08-20 15:33:21 +02:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Merge pull request #97824 from TokageItLab/retarget-modifier 2024-11-26 13:04:47 -06:00
register_scene_types.h
scene_string_names.cpp Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
scene_string_names.h Enforce that custom nodes keep their original type 2024-10-22 18:18:16 +02:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00