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Make use of NavigationObstacle3D's transform |
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.. | ||
godot_navigation_server_3d.cpp | ||
godot_navigation_server_3d.h | ||
nav_mesh_generator_3d.cpp | ||
nav_mesh_generator_3d.h | ||
nav_mesh_queries_3d.cpp | ||
nav_mesh_queries_3d.h | ||
navigation_mesh_generator.cpp | ||
navigation_mesh_generator.h |