..
a_star.cpp
Use List Initializations for Vectors.
2022-01-12 10:15:12 +05:45
a_star.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
aabb.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
aabb.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
audio_frame.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
basis.cpp
Merge pull request #53684 from TokageItLab/orthogonal-mode
2022-01-05 16:05:40 +01:00
basis.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
bvh_abb.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
bvh_cull.inc
Fix buffer overflow in 2D BVH
2021-09-29 12:10:23 -07:00
bvh_debug.inc
Fix buffer overflow in 2D BVH
2021-09-29 12:10:23 -07:00
bvh_integrity.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_logic.inc
clang-format: Various fixes to comments alignment from clang-format
13
2021-10-28 15:43:36 +02:00
bvh_misc.inc
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
bvh_pair.inc
Rename remove()
to remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
bvh_public.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_refit.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_split.inc
Expose max_axis_index and max_axis_index for Vector2(i)
2021-12-02 23:45:41 -06:00
bvh_structs.inc
BVH - fix stale current_tree in deactivate function [4.x]
2021-05-29 18:03:43 +01:00
bvh_tree.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
bvh.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
camera_matrix.cpp
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
camera_matrix.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
color_names.inc
Rename color constants (alternative)
2021-01-26 19:07:00 +03:00
color.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
color.h
Add nodiscard to core math classes to catch c++ errors.
2022-01-20 13:07:49 +00:00
convex_hull.cpp
Vectors: Use clear() and has().
2022-02-02 00:11:09 +05:45
convex_hull.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
delaunay_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
delaunay_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
disjoint_set.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
dynamic_bvh.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
dynamic_bvh.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
expression.cpp
Cleanup and move char functions to the char_utils.h
header.
2022-02-04 11:35:01 +02:00
expression.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
face3.cpp
Rename or refactor macros to avoid leading underscores
2022-01-20 20:29:15 +01:00
face3.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
geometry_2d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
geometry_2d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
geometry_3d.cpp
Rename or refactor macros to avoid leading underscores
2022-01-20 20:29:15 +01:00
geometry_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_defs.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_fieldwise.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_fieldwise.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_funcs.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
math_funcs.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
octree.h
Fix typos with codespell
2022-01-07 00:12:09 +01:00
plane.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
plane.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
quaternion.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
quaternion.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
quick_hull.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
quick_hull.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_number_generator.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_number_generator.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_pcg.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
random_pcg.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
rect2.cpp
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
rect2.h
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
rect2i.cpp
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
rect2i.h
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
static_raycaster.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
static_raycaster.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
transform_2d.cpp
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
transform_2d.h
Core: Move Rect2i to its own rect2i.h
header
2022-02-04 14:17:30 +01:00
transform_3d.cpp
Merge pull request #53684 from TokageItLab/orthogonal-mode
2022-01-05 16:05:40 +01:00
transform_3d.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
triangle_mesh.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
triangle_mesh.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
triangulate.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
triangulate.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
vector2.cpp
Add length and length_squared to Vector2i/3i
2022-01-06 10:06:56 -08:00
vector2.h
Add nodiscard to core math classes to catch c++ errors.
2022-01-20 13:07:49 +00:00
vector3.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
vector3.h
Core: Make all Variant math types structs
2022-02-04 16:48:24 +01:00
vector3i.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
vector3i.h
Add nodiscard to core math classes to catch c++ errors.
2022-01-20 13:07:49 +00:00