godot/core/math
Rémi Verschelde 5ddb518496
Core: Make all Variant math types structs
Some were declared as structs (public by default) and others as classes
(private by default) but in practice all these math types exposed as
Variants are all 100% public.
2022-02-04 16:48:24 +01:00
..
a_star.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
a_star.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
aabb.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
aabb.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
audio_frame.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
basis.cpp Merge pull request #53684 from TokageItLab/orthogonal-mode 2022-01-05 16:05:40 +01:00
basis.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
bvh_abb.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bvh_cull.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_debug.inc Fix buffer overflow in 2D BVH 2021-09-29 12:10:23 -07:00
bvh_integrity.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_logic.inc clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 15:43:36 +02:00
bvh_misc.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_pair.inc Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
bvh_public.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_refit.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_split.inc Expose max_axis_index and max_axis_index for Vector2(i) 2021-12-02 23:45:41 -06:00
bvh_structs.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_tree.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
bvh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_matrix.cpp Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
camera_matrix.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
color_names.inc Rename color constants (alternative) 2021-01-26 19:07:00 +03:00
color.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
color.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
convex_hull.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
convex_hull.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
delaunay_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
delaunay_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
disjoint_set.h Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
dynamic_bvh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
dynamic_bvh.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
expression.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
expression.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
face3.cpp Rename or refactor macros to avoid leading underscores 2022-01-20 20:29:15 +01:00
face3.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
geometry_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
geometry_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
geometry_3d.cpp Rename or refactor macros to avoid leading underscores 2022-01-20 20:29:15 +01:00
geometry_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_defs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_fieldwise.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_fieldwise.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_funcs.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
math_funcs.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
octree.h Fix typos with codespell 2022-01-07 00:12:09 +01:00
plane.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
plane.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
quaternion.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
quaternion.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
quick_hull.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
quick_hull.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
random_number_generator.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
random_number_generator.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
random_pcg.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
random_pcg.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rect2.cpp Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
rect2.h Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
rect2i.cpp Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
rect2i.h Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
static_raycaster.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
static_raycaster.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
transform_2d.cpp Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
transform_2d.h Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
transform_3d.cpp Merge pull request #53684 from TokageItLab/orthogonal-mode 2022-01-05 16:05:40 +01:00
transform_3d.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
triangle_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
triangle_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
triangulate.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
triangulate.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vector2.cpp Add length and length_squared to Vector2i/3i 2022-01-06 10:06:56 -08:00
vector2.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00
vector3.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vector3.h Core: Make all Variant math types structs 2022-02-04 16:48:24 +01:00
vector3i.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vector3i.h Add nodiscard to core math classes to catch c++ errors. 2022-01-20 13:07:49 +00:00