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@ -954,7 +954,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
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real_t col_d = 1e20;
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for (int i = 0; i < 3; i++) {
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const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
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const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i).normalized() * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
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const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
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Vector3 r;
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@ -1058,7 +1058,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
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float col_d = 1e20;
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for (int i = 0; i < 3; i++) {
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const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * GIZMO_SCALE_OFFSET;
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const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i).normalized() * gizmo_scale * GIZMO_SCALE_OFFSET;
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const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
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Vector3 r;
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@ -1138,68 +1138,62 @@ void Node3DEditorViewport::_transform_gizmo_apply(Node3D *p_node, const Transfor
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}
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}
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Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local) {
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Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local, bool p_orthogonal) {
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switch (p_mode) {
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case TRANSFORM_SCALE: {
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if (p_local) {
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Basis g = p_original.basis.orthonormalized();
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Vector3 local_motion = g.inverse().xform(p_motion);
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if (_edit.snap || spatial_editor->is_snap_enabled()) {
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local_motion.snap(Vector3(p_extra, p_extra, p_extra));
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}
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Transform3D local_t;
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local_t.basis = p_original_local.basis.scaled_local(local_motion + Vector3(1, 1, 1));
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local_t.origin = p_original_local.origin;
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return local_t;
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} else {
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Transform3D base = Transform3D(Basis(), _edit.center);
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if (_edit.snap || spatial_editor->is_snap_enabled()) {
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p_motion.snap(Vector3(p_extra, p_extra, p_extra));
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}
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Transform3D global_t;
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global_t.basis.scale(p_motion + Vector3(1, 1, 1));
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return base * (global_t * (base.inverse() * p_original));
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if (_edit.snap || spatial_editor->is_snap_enabled()) {
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p_motion.snap(Vector3(p_extra, p_extra, p_extra));
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}
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Transform3D s;
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if (p_local) {
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s.basis = p_original_local.basis.scaled_local(p_motion + Vector3(1, 1, 1));
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s.origin = p_original_local.origin;
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} else {
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s.basis.scale(p_motion + Vector3(1, 1, 1));
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Transform3D base = Transform3D(Basis(), _edit.center);
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s = base * (s * (base.inverse() * p_original));
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// Recalculate orthogonalized scale without moving origin.
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if (p_orthogonal) {
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s.basis = p_original_local.basis.scaled_orthogonal(p_motion + Vector3(1, 1, 1));
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// The scaled_orthogonal() does not require orthogonal Basis,
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// but it may make a bit skew by precision problems.
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s.basis.orthogonalize();
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}
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}
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return s;
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}
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case TRANSFORM_TRANSLATE: {
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if (_edit.snap || spatial_editor->is_snap_enabled()) {
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p_motion.snap(Vector3(p_extra, p_extra, p_extra));
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}
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if (p_local) {
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if (_edit.snap || spatial_editor->is_snap_enabled()) {
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Basis g = p_original.basis.orthonormalized();
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Vector3 local_motion = g.inverse().xform(p_motion);
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local_motion.snap(Vector3(p_extra, p_extra, p_extra));
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p_motion = g.xform(local_motion);
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}
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} else {
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if (_edit.snap || spatial_editor->is_snap_enabled()) {
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p_motion.snap(Vector3(p_extra, p_extra, p_extra));
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}
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p_motion = p_original.basis.xform(p_motion);
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}
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// Apply translation
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Transform3D t = p_original;
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t.origin += p_motion;
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return t;
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}
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case TRANSFORM_ROTATE: {
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Transform3D r;
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if (p_local) {
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Transform3D r;
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Vector3 axis = p_original_local.basis.xform(p_motion);
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r.basis = Basis(axis.normalized(), p_extra) * p_original_local.basis;
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r.origin = p_original_local.origin;
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return r;
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} else {
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Transform3D r;
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Basis local = p_original.basis * p_original_local.basis.inverse();
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Vector3 axis = local.xform_inv(p_motion);
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r.basis = local * Basis(axis.normalized(), p_extra) * p_original_local.basis;
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r.origin = Basis(p_motion, p_extra).xform(p_original.origin - _edit.center) + _edit.center;
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return r;
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}
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return r;
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}
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default: {
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ERR_FAIL_V_MSG(Transform3D(), "Invalid mode in '_compute_transform'");
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@ -1480,6 +1474,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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_edit.original_mouse_pos = b->get_position();
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_edit.snap = spatial_editor->is_snap_enabled();
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_edit.mode = TRANSFORM_NONE;
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_edit.original = spatial_editor->get_gizmo_transform(); // To prevent to break when flipping with scale.
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bool can_select_gizmos = spatial_editor->get_single_selected_node();
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@ -1783,30 +1778,30 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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plane = Plane(_get_camera_normal(), _edit.center);
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break;
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case TRANSFORM_X_AXIS:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
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plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
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break;
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case TRANSFORM_Y_AXIS:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
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plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
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break;
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case TRANSFORM_Z_AXIS:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
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plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
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break;
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case TRANSFORM_YZ:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
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plane_mv = true;
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break;
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case TRANSFORM_XZ:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(0);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
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plane_mv = true;
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break;
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case TRANSFORM_XY:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
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plane_mv = true;
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break;
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}
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@ -1857,6 +1852,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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// This might not be necessary anymore after issue #288 is solved (in 4.0?).
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set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
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String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
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motion = _edit.original.basis.inverse().xform(motion);
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List<Node *> &selection = editor_selection->get_selected_node_list();
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for (Node *E : selection) {
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@ -1877,14 +1873,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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if (se->gizmo.is_valid()) {
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for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
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Transform3D xform = GE.value;
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Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords);
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Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
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if (!local_coords) {
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new_xform = se->original.affine_inverse() * new_xform;
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}
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se->gizmo->set_subgizmo_transform(GE.key, new_xform);
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}
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} else {
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Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords);
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Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
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_transform_gizmo_apply(se->sp, new_xform, local_coords);
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}
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}
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@ -1904,27 +1900,27 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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plane = Plane(_get_camera_normal(), _edit.center);
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break;
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case TRANSFORM_X_AXIS:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
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plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
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break;
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case TRANSFORM_Y_AXIS:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
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plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
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break;
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case TRANSFORM_Z_AXIS:
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
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motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
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plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
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break;
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case TRANSFORM_YZ:
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
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plane_mv = true;
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break;
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case TRANSFORM_XZ:
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
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plane_mv = true;
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break;
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case TRANSFORM_XY:
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
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plane_mv = true;
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break;
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}
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@ -1956,6 +1952,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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motion_snapped.snap(Vector3(snap, snap, snap));
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set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
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String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
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motion = spatial_editor->get_gizmo_transform().basis.inverse().xform(motion);
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List<Node *> &selection = editor_selection->get_selected_node_list();
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for (Node *E : selection) {
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@ -1976,12 +1973,12 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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if (se->gizmo.is_valid()) {
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for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
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Transform3D xform = GE.value;
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Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords);
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Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
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new_xform = se->original.affine_inverse() * new_xform;
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se->gizmo->set_subgizmo_transform(GE.key, new_xform);
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}
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} else {
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Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords);
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Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
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_transform_gizmo_apply(se->sp, new_xform, false);
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}
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}
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@ -2000,15 +1997,15 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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plane = Plane(_get_camera_normal(), _edit.center);
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break;
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case TRANSFORM_X_AXIS:
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
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axis = Vector3(1, 0, 0);
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break;
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case TRANSFORM_Y_AXIS:
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
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axis = Vector3(0, 1, 0);
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break;
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case TRANSFORM_Z_AXIS:
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
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plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
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axis = Vector3(0, 0, 1);
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break;
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case TRANSFORM_YZ:
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@ -2063,14 +2060,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
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Transform3D xform = GE.value;
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Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords);
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Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords, true); // Force orthogonal with subgizmo.
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if (!local_coords) {
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new_xform = se->original.affine_inverse() * new_xform;
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}
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se->gizmo->set_subgizmo_transform(GE.key, new_xform);
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}
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} else {
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Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords);
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Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
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_transform_gizmo_apply(se->sp, new_xform, local_coords);
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}
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}
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@ -3676,8 +3673,6 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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subviewport_container->get_stretch_shrink();
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Vector3 scale = Vector3(1, 1, 1) * gizmo_scale;
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xform.basis.scale(scale);
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// if the determinant is zero, we should disable the gizmo from being rendered
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// this prevents supplying bad values to the renderer and then having to filter it out again
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if (xform.basis.determinant() == 0) {
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@ -3694,18 +3689,26 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
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}
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for (int i = 0; i < 3; i++) {
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RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform);
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Transform3D axis_angle = Transform3D();
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if (xform.basis.get_axis(i).normalized().dot(xform.basis.get_axis((i + 1) % 3).normalized()) < 1.0) {
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axis_angle = axis_angle.looking_at(xform.basis.get_axis(i).normalized(), xform.basis.get_axis((i + 1) % 3).normalized());
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}
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axis_angle.basis.scale(scale);
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axis_angle.origin = xform.origin;
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RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
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RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], xform);
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RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], axis_angle);
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RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
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RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform);
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RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], axis_angle);
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|
RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
|
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|
|
RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], xform);
|
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|
|
RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], axis_angle);
|
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|
|
RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
|
|
|
|
|
RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], xform);
|
|
|
|
|
RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], axis_angle);
|
|
|
|
|
RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
|
|
|
|
|
}
|
|
|
|
|
// Rotation white outline
|
|
|
|
|
xform.orthonormalize();
|
|
|
|
|
xform.basis.scale(scale);
|
|
|
|
|
RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[3], xform);
|
|
|
|
|
RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
|
|
|
|
|
}
|
|
|
|
@ -4915,7 +4918,6 @@ void Node3DEditor::update_transform_gizmo() {
|
|
|
|
|
gizmo_center += xf.origin;
|
|
|
|
|
if (count == 0 && local_gizmo_coords) {
|
|
|
|
|
gizmo_basis = xf.basis;
|
|
|
|
|
gizmo_basis.orthonormalize();
|
|
|
|
|
}
|
|
|
|
|
count++;
|
|
|
|
|
}
|
|
|
|
@ -4940,7 +4942,6 @@ void Node3DEditor::update_transform_gizmo() {
|
|
|
|
|
gizmo_center += xf.origin;
|
|
|
|
|
if (count == 0 && local_gizmo_coords) {
|
|
|
|
|
gizmo_basis = xf.basis;
|
|
|
|
|
gizmo_basis.orthonormalize();
|
|
|
|
|
}
|
|
|
|
|
count++;
|
|
|
|
|
}
|
|
|
|
@ -5815,6 +5816,12 @@ void fragment() {
|
|
|
|
|
{
|
|
|
|
|
//move gizmo
|
|
|
|
|
|
|
|
|
|
// Inverted zxy.
|
|
|
|
|
Vector3 ivec = Vector3(0, 0, -1);
|
|
|
|
|
Vector3 nivec = Vector3(-1, -1, 0);
|
|
|
|
|
Vector3 ivec2 = Vector3(-1, 0, 0);
|
|
|
|
|
Vector3 ivec3 = Vector3(0, -1, 0);
|
|
|
|
|
|
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
|
|
|
Color col;
|
|
|
|
|
switch (i) {
|
|
|
|
@ -5852,16 +5859,6 @@ void fragment() {
|
|
|
|
|
mat_hl->set_albedo(albedo);
|
|
|
|
|
gizmo_color_hl[i] = mat_hl;
|
|
|
|
|
|
|
|
|
|
Vector3 ivec;
|
|
|
|
|
ivec[i] = 1;
|
|
|
|
|
Vector3 nivec;
|
|
|
|
|
nivec[(i + 1) % 3] = 1;
|
|
|
|
|
nivec[(i + 2) % 3] = 1;
|
|
|
|
|
Vector3 ivec2;
|
|
|
|
|
ivec2[(i + 1) % 3] = 1;
|
|
|
|
|
Vector3 ivec3;
|
|
|
|
|
ivec3[(i + 2) % 3] = 1;
|
|
|
|
|
|
|
|
|
|
//translate
|
|
|
|
|
{
|
|
|
|
|
Ref<SurfaceTool> surftool = memnew(SurfaceTool);
|
|
|
|
|