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1222 lines
28 KiB
C++
1222 lines
28 KiB
C++
/*************************************************************************/
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/* audio_server.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_server.h"
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#include "globals.h"
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#include "os/os.h"
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#include "servers/audio/effects/audio_effect_compressor.h"
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#include "io/resource_loader.h"
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#include "os/file_access.h"
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#ifdef TOOLS_ENABLED
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#define MARK_EDITED set_edited(true);
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#else
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#define MARK_EDITED
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#endif
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AudioDriver *AudioDriver::singleton=NULL;
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AudioDriver *AudioDriver::get_singleton() {
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return singleton;
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}
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void AudioDriver::set_singleton() {
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singleton=this;
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}
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void AudioDriver::audio_server_process(int p_frames,int32_t *p_buffer,bool p_update_mix_time) {
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if (p_update_mix_time)
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update_mix_time(p_frames);
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if (AudioServer::get_singleton())
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AudioServer::get_singleton()->_driver_process(p_frames,p_buffer);
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}
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void AudioDriver::update_mix_time(int p_frames) {
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_mix_amount+=p_frames;
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_last_mix_time=OS::get_singleton()->get_ticks_usec();
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}
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double AudioDriver::get_mix_time() const {
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double total = (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
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total+=_mix_amount/(double)get_mix_rate();
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return total;
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}
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AudioDriver::AudioDriver() {
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_last_mix_time=0;
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_mix_amount=0;
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}
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AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS];
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int AudioDriverManager::driver_count=0;
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void AudioDriverManager::add_driver(AudioDriver *p_driver) {
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ERR_FAIL_COND(driver_count>=MAX_DRIVERS);
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drivers[driver_count++]=p_driver;
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}
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int AudioDriverManager::get_driver_count() {
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return driver_count;
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}
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AudioDriver *AudioDriverManager::get_driver(int p_driver) {
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ERR_FAIL_INDEX_V(p_driver,driver_count,NULL);
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return drivers[p_driver];
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}
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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//////////////////////////////////////////////
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void AudioServer::_driver_process(int p_frames,int32_t* p_buffer) {
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int todo=p_frames;
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while(todo) {
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if (to_mix==0) {
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_mix_step();
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}
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int to_copy = MIN(to_mix,todo);
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Bus *master = buses[0];
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int from = buffer_size-to_mix;
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int from_buf=p_frames-todo;
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//master master, send to output
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int cs = master->channels.size();
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for(int k=0;k<cs;k++) {
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if (master->channels[k].active) {
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AudioFrame *buf = master->channels[k].buffer.ptr();
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for(int j=0;j<to_copy;j++) {
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float l = CLAMP(buf[from+j].l,-1.0,1.0);
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int32_t vl = l*((1<<20)-1);
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p_buffer[(from_buf+j)*(cs*2)+k*2+0]=vl<<11;
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float r = CLAMP(buf[from+j].r,-1.0,1.0);
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int32_t vr = r*((1<<20)-1);
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p_buffer[(from_buf+j)*(cs*2)+k*2+1]=vr<<11;
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}
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} else {
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for(int j=0;j<to_copy;j++) {
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p_buffer[(from_buf+j)*(cs*2)+k*2+0]=0;
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p_buffer[(from_buf+j)*(cs*2)+k*2+1]=0;
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}
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}
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}
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todo-=to_copy;
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to_mix-=to_copy;
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}
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}
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void AudioServer::_mix_step() {
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for(int i=0;i<buses.size();i++) {
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Bus *bus = buses[i];
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bus->index_cache=i; //might be moved around by editor, so..
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for(int k=0;k<bus->channels.size();k++) {
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bus->channels[k].used=false;
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}
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}
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//make callbacks for mixing the audio
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for (Set<CallbackItem>::Element *E=callbacks.front();E;E=E->next()) {
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E->get().callback(E->get().userdata);
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}
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for(int i=buses.size()-1;i>=0;i--) {
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//go bus by bus
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Bus *bus = buses[i];
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for(int k=0;k<bus->channels.size();k++) {
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if (bus->channels[k].active && !bus->channels[k].used) {
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//buffer was not used, but it's still active, so it must be cleaned
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AudioFrame *buf = bus->channels[k].buffer.ptr();
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for(uint32_t j=0;j<buffer_size;j++) {
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buf[j]=AudioFrame(0,0);
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}
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}
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}
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//process effects
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for(int j=0;j<bus->effects.size();j++) {
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if (!bus->effects[j].enabled)
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continue;
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for(int k=0;k<bus->channels.size();k++) {
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if (!bus->channels[k].active)
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continue;
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bus->channels[k].effect_instances[j]->process(bus->channels[k].buffer.ptr(),temp_buffer[k].ptr(),buffer_size);
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}
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//swap buffers, so internal buffer always has the right data
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for(int k=0;k<bus->channels.size();k++) {
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if (!buses[i]->channels[k].active)
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continue;
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SWAP(bus->channels[k].buffer,temp_buffer[k]);
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}
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}
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//process send
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Bus *send=NULL;
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if (i>0) {
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//everything has a send save for master bus
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if (!bus_map.has(bus->send)) {
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send=buses[0];
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} else {
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send=bus_map[bus->send];
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if (send->index_cache>=bus->index_cache) { //invalid, send to master
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send=buses[0];
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}
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}
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}
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for(int k=0;k<bus->channels.size();k++) {
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if (!bus->channels[k].active)
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continue;
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AudioFrame *buf = bus->channels[k].buffer.ptr();
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AudioFrame peak = AudioFrame(0,0);
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for(uint32_t j=0;j<buffer_size;j++) {
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float l = ABS(buf[j].l);
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if (l>peak.l) {
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peak.l=l;
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}
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float r = ABS(buf[j].r);
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if (r>peak.r) {
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peak.r=r;
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}
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}
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bus->channels[k].peak_volume=AudioFrame(Math::linear2db(peak.l+0.0000000001),Math::linear2db(peak.r+0.0000000001));
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if (!bus->channels[k].used) {
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//see if any audio is contained, because channel was not used
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if (MAX(peak.r,peak.l) > Math::db2linear(channel_disable_treshold_db)) {
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bus->channels[k].last_mix_with_audio=mix_frames;
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} else if (mix_frames-bus->channels[k].last_mix_with_audio > channel_disable_frames ) {
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bus->channels[k].active=false;
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continue; //went inactive, dont mix.
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}
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}
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if (send) {
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//if not master bus, send
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AudioFrame *target_buf = thread_get_channel_mix_buffer(send->index_cache,k);
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for(uint32_t j=0;j<buffer_size;j++) {
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target_buf[j]+=buf[j];
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}
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}
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}
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}
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mix_frames+=buffer_size;
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to_mix=buffer_size;
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}
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AudioFrame *AudioServer::thread_get_channel_mix_buffer(int p_bus,int p_buffer) {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),NULL);
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ERR_FAIL_INDEX_V(p_buffer,buses[p_bus]->channels.size(),NULL);
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AudioFrame *data = buses[p_bus]->channels[p_buffer].buffer.ptr();
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if (!buses[p_bus]->channels[p_buffer].used) {
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buses[p_bus]->channels[p_buffer].used=true;
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buses[p_bus]->channels[p_buffer].active=true;
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buses[p_bus]->channels[p_buffer].last_mix_with_audio=mix_frames;
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for(uint32_t i=0;i<buffer_size;i++) {
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data[i]=AudioFrame(0,0);
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}
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}
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return data;
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}
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int AudioServer::thread_get_mix_buffer_size() const {
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return buffer_size;
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}
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int AudioServer::thread_find_bus_index(const StringName& p_name) {
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if (bus_map.has(p_name)) {
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return bus_map[p_name]->index_cache;
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} else {
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return 0;
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}
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}
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void AudioServer::set_bus_count(int p_count) {
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ERR_FAIL_COND(p_count<1);
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ERR_FAIL_INDEX(p_count,256);
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MARK_EDITED
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lock();
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int cb = buses.size();
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if (p_count<buses.size()) {
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for(int i=p_count;i<buses.size();i++) {
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bus_map.erase(buses[i]->name);
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memdelete(buses[i]);
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}
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}
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buses.resize(p_count);
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for(int i=cb;i<buses.size();i++) {
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String attempt="New Bus";
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int attempts=1;
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while(true) {
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bool name_free=true;
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for(int j=0;j<i;j++) {
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if (buses[j]->name==attempt) {
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name_free=false;
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break;
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}
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}
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if (!name_free) {
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attempts++;
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attempt="New Bus " +itos(attempts);
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} else {
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break;
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}
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}
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buses[i]=memnew(Bus);
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buses[i]->channels.resize(_get_channel_count());
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for(int j=0;j<_get_channel_count();j++) {
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buses[i]->channels[j].buffer.resize(buffer_size);
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}
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buses[i]->name=attempt;
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buses[i]->solo=false;
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buses[i]->mute=false;
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buses[i]->bypass=false;
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buses[i]->volume_db=0;
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if (i>0) {
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buses[i]->send="Master";
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}
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bus_map[attempt]=buses[i];
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}
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unlock();
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emit_signal("bus_layout_changed");
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}
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void AudioServer::remove_bus(int p_index) {
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ERR_FAIL_INDEX(p_index,buses.size());
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ERR_FAIL_COND(p_index==0);
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MARK_EDITED
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lock();
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bus_map.erase(buses[p_index]->name);
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memdelete(buses[p_index]);
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buses.remove(p_index);
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unlock();
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}
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void AudioServer::add_bus(int p_at_pos) {
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MARK_EDITED
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if (p_at_pos>=buses.size()) {
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p_at_pos=-1;
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} else if (p_at_pos==0) {
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if (buses.size()>1)
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p_at_pos=1;
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else
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p_at_pos=-1;
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}
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String attempt="New Bus";
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int attempts=1;
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while(true) {
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bool name_free=true;
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for(int j=0;j<buses.size();j++) {
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if (buses[j]->name==attempt) {
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name_free=false;
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break;
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}
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}
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if (!name_free) {
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attempts++;
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attempt="New Bus " +itos(attempts);
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} else {
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break;
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}
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}
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Bus* bus =memnew(Bus);
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bus->channels.resize(_get_channel_count());
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for(int j=0;j<_get_channel_count();j++) {
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bus->channels[j].buffer.resize(buffer_size);
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}
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bus->name=attempt;
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bus->solo=false;
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bus->mute=false;
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bus->bypass=false;
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bus->volume_db=0;
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bus_map[attempt]=bus;
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if (p_at_pos==-1)
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buses.push_back(bus);
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else
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buses.insert(p_at_pos,bus);
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}
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void AudioServer::move_bus(int p_bus,int p_to_pos) {
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ERR_FAIL_COND(p_bus<1 || p_bus>=buses.size());
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ERR_FAIL_COND(p_to_pos!=-1 && (p_to_pos<1 || p_to_pos>buses.size()));
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MARK_EDITED
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if (p_bus==p_to_pos)
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return;
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Bus *bus = buses[p_bus];
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buses.remove(p_bus);
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if (p_to_pos==-1) {
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buses.push_back(bus);
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} else if (p_to_pos<p_bus) {
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buses.insert(p_to_pos,bus);
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} else {
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buses.insert(p_to_pos-1,bus);
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}
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}
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int AudioServer::get_bus_count() const {
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return buses.size();
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}
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void AudioServer::set_bus_name(int p_bus,const String& p_name) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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if (p_bus==0 && p_name!="Master")
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return; //bus 0 is always master
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MARK_EDITED
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lock();
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if (buses[p_bus]->name==p_name) {
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unlock();
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return;
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}
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String attempt=p_name;
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int attempts=1;
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while(true) {
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bool name_free=true;
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for(int i=0;i<buses.size();i++) {
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if (buses[i]->name==attempt) {
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name_free=false;
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break;
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}
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}
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if (name_free) {
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break;
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}
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attempts++;
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attempt=p_name+" "+itos(attempts);
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}
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bus_map.erase(buses[p_bus]->name);
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buses[p_bus]->name=attempt;
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bus_map[attempt]=buses[p_bus];
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unlock();
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emit_signal("bus_layout_changed");
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}
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String AudioServer::get_bus_name(int p_bus) const {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),String());
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return buses[p_bus]->name;
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}
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void AudioServer::set_bus_volume_db(int p_bus,float p_volume_db) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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MARK_EDITED
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buses[p_bus]->volume_db=p_volume_db;
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}
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float AudioServer::get_bus_volume_db(int p_bus) const {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),0);
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return buses[p_bus]->volume_db;
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}
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void AudioServer::set_bus_send(int p_bus,const StringName& p_send) {
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ERR_FAIL_INDEX(p_bus,buses.size());
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MARK_EDITED
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buses[p_bus]->send=p_send;
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}
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StringName AudioServer::get_bus_send(int p_bus) const {
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ERR_FAIL_INDEX_V(p_bus,buses.size(),StringName());
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return buses[p_bus]->send;
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|
|
}
|
|
|
|
|
|
void AudioServer::set_bus_solo(int p_bus,bool p_enable) {
|
|
|
|
ERR_FAIL_INDEX(p_bus,buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->solo=p_enable;
|
|
|
|
}
|
|
|
|
bool AudioServer::is_bus_solo(int p_bus) const{
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),false);
|
|
|
|
return buses[p_bus]->solo;
|
|
|
|
}
|
|
|
|
void AudioServer::set_bus_mute(int p_bus,bool p_enable){
|
|
|
|
ERR_FAIL_INDEX(p_bus,buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->mute=p_enable;
|
|
}
|
|
bool AudioServer::is_bus_mute(int p_bus) const{
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),false);
|
|
|
|
return buses[p_bus]->mute;
|
|
|
|
}
|
|
|
|
void AudioServer::set_bus_bypass_effects(int p_bus,bool p_enable){
|
|
|
|
ERR_FAIL_INDEX(p_bus,buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
buses[p_bus]->bypass=p_enable;
|
|
}
|
|
bool AudioServer::is_bus_bypassing_effects(int p_bus) const{
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),false);
|
|
|
|
return buses[p_bus]->bypass;
|
|
|
|
}
|
|
|
|
|
|
void AudioServer::_update_bus_effects(int p_bus) {
|
|
|
|
for(int i=0;i<buses[p_bus]->channels.size();i++) {
|
|
buses[p_bus]->channels[i].effect_instances.resize(buses[p_bus]->effects.size());
|
|
for(int j=0;j<buses[p_bus]->effects.size();j++) {
|
|
Ref<AudioEffectInstance> fx = buses[p_bus]->effects[j].effect->instance();
|
|
if (fx->cast_to<AudioEffectCompressorInstance>()) {
|
|
fx->cast_to<AudioEffectCompressorInstance>()->set_current_channel(i);
|
|
}
|
|
buses[p_bus]->channels[i].effect_instances[j]=fx;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void AudioServer::add_bus_effect(int p_bus,const Ref<AudioEffect>& p_effect,int p_at_pos) {
|
|
|
|
ERR_FAIL_COND(p_effect.is_null());
|
|
ERR_FAIL_INDEX(p_bus,buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
|
|
lock();
|
|
|
|
Bus::Effect fx;
|
|
fx.effect=p_effect;
|
|
//fx.instance=p_effect->instance();
|
|
fx.enabled=true;
|
|
|
|
if (p_at_pos>=buses[p_bus]->effects.size() || p_at_pos<0) {
|
|
buses[p_bus]->effects.push_back(fx);
|
|
} else {
|
|
buses[p_bus]->effects.insert(p_at_pos,fx);
|
|
}
|
|
|
|
_update_bus_effects(p_bus);
|
|
|
|
unlock();
|
|
}
|
|
|
|
|
|
void AudioServer::remove_bus_effect(int p_bus,int p_effect) {
|
|
|
|
ERR_FAIL_INDEX(p_bus,buses.size());
|
|
|
|
MARK_EDITED
|
|
|
|
|
|
lock();
|
|
|
|
buses[p_bus]->effects.remove(p_effect);
|
|
_update_bus_effects(p_bus);
|
|
|
|
unlock();
|
|
}
|
|
|
|
int AudioServer::get_bus_effect_count(int p_bus) {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),0);
|
|
|
|
return buses[p_bus]->effects.size();
|
|
|
|
}
|
|
|
|
Ref<AudioEffect> AudioServer::get_bus_effect(int p_bus,int p_effect) {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),Ref<AudioEffect>());
|
|
ERR_FAIL_INDEX_V(p_effect,buses[p_bus]->effects.size(),Ref<AudioEffect>());
|
|
|
|
return buses[p_bus]->effects[p_effect].effect;
|
|
|
|
}
|
|
|
|
void AudioServer::swap_bus_effects(int p_bus,int p_effect,int p_by_effect) {
|
|
|
|
ERR_FAIL_INDEX(p_bus,buses.size());
|
|
ERR_FAIL_INDEX(p_effect,buses[p_bus]->effects.size());
|
|
ERR_FAIL_INDEX(p_by_effect,buses[p_bus]->effects.size());
|
|
|
|
MARK_EDITED
|
|
|
|
|
|
lock();
|
|
SWAP( buses[p_bus]->effects[p_effect], buses[p_bus]->effects[p_by_effect] );
|
|
_update_bus_effects(p_bus);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::set_bus_effect_enabled(int p_bus,int p_effect,bool p_enabled) {
|
|
|
|
ERR_FAIL_INDEX(p_bus,buses.size());
|
|
ERR_FAIL_INDEX(p_effect,buses[p_bus]->effects.size());
|
|
|
|
MARK_EDITED
|
|
|
|
|
|
buses[p_bus]->effects[p_effect].enabled=p_enabled;
|
|
|
|
}
|
|
bool AudioServer::is_bus_effect_enabled(int p_bus,int p_effect) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),false);
|
|
ERR_FAIL_INDEX_V(p_effect,buses[p_bus]->effects.size(),false);
|
|
return buses[p_bus]->effects[p_effect].enabled;
|
|
|
|
}
|
|
|
|
|
|
float AudioServer::get_bus_peak_volume_left_db(int p_bus,int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),0);
|
|
ERR_FAIL_INDEX_V(p_channel,buses[p_bus]->channels.size(),0);
|
|
|
|
return buses[p_bus]->channels[p_channel].peak_volume.l;
|
|
|
|
}
|
|
float AudioServer::get_bus_peak_volume_right_db(int p_bus,int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),0);
|
|
ERR_FAIL_INDEX_V(p_channel,buses[p_bus]->channels.size(),0);
|
|
|
|
return buses[p_bus]->channels[p_channel].peak_volume.r;
|
|
|
|
}
|
|
|
|
bool AudioServer::is_bus_channel_active(int p_bus,int p_channel) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_bus,buses.size(),false);
|
|
ERR_FAIL_INDEX_V(p_channel,buses[p_bus]->channels.size(),false);
|
|
|
|
return buses[p_bus]->channels[p_channel].active;
|
|
|
|
}
|
|
|
|
void AudioServer::init() {
|
|
|
|
channel_disable_treshold_db=GLOBAL_DEF("audio/channel_disable_treshold_db",-60.0);
|
|
channel_disable_frames=float(GLOBAL_DEF("audio/channel_disable_time",2.0))*get_mix_rate();
|
|
buffer_size=1024; //harcoded for now
|
|
switch( get_speaker_mode() ) {
|
|
case SPEAKER_MODE_STEREO: {
|
|
temp_buffer.resize(1);
|
|
} break;
|
|
case SPEAKER_SURROUND_51: {
|
|
temp_buffer.resize(3);
|
|
} break;
|
|
case SPEAKER_SURROUND_71: {
|
|
temp_buffer.resize(4);
|
|
} break;
|
|
}
|
|
|
|
for(int i=0;i<temp_buffer.size();i++) {
|
|
temp_buffer[i].resize(buffer_size);
|
|
}
|
|
|
|
mix_count=0;
|
|
set_bus_count(1);;
|
|
set_bus_name(0,"Master");
|
|
|
|
|
|
if (AudioDriver::get_singleton())
|
|
AudioDriver::get_singleton()->start();
|
|
#ifdef TOOLS_ENABLED
|
|
set_edited(false); //avoid editors from thinking this was edited
|
|
#endif
|
|
|
|
}
|
|
|
|
void AudioServer::load_default_bus_layout() {
|
|
|
|
if (FileAccess::exists("res://default_bus_layout.tres")) {
|
|
Ref<AudioBusLayout> default_layout = ResourceLoader::load("res://default_bus_layout.tres");
|
|
if (default_layout.is_valid()) {
|
|
set_bus_layout(default_layout);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void AudioServer::finish() {
|
|
|
|
for(int i=0;i<buses.size();i++) {
|
|
memdelete(buses[i]);
|
|
}
|
|
|
|
buses.clear();
|
|
}
|
|
void AudioServer::update() {
|
|
|
|
|
|
}
|
|
|
|
/* MISC config */
|
|
|
|
void AudioServer::lock() {
|
|
|
|
AudioDriver::get_singleton()->lock();
|
|
}
|
|
void AudioServer::unlock() {
|
|
|
|
AudioDriver::get_singleton()->unlock();
|
|
|
|
}
|
|
|
|
|
|
AudioServer::SpeakerMode AudioServer::get_speaker_mode() const {
|
|
|
|
return (AudioServer::SpeakerMode)AudioDriver::get_singleton()->get_speaker_mode();
|
|
}
|
|
float AudioServer::get_mix_rate() const {
|
|
|
|
return AudioDriver::get_singleton()->get_mix_rate();
|
|
}
|
|
|
|
float AudioServer::read_output_peak_db() const {
|
|
|
|
return 0;
|
|
}
|
|
|
|
AudioServer *AudioServer::get_singleton() {
|
|
|
|
return singleton;
|
|
}
|
|
|
|
double AudioServer::get_mix_time() const {
|
|
|
|
return 0;
|
|
}
|
|
double AudioServer::get_output_delay() const {
|
|
|
|
return 0;
|
|
}
|
|
|
|
AudioServer* AudioServer::singleton=NULL;
|
|
|
|
|
|
|
|
|
|
void* AudioServer::audio_data_alloc(uint32_t p_data_len,const uint8_t *p_from_data) {
|
|
|
|
void * ad = memalloc( p_data_len );
|
|
ERR_FAIL_COND_V(!ad,NULL);
|
|
if (p_from_data) {
|
|
copymem(ad,p_from_data,p_data_len);
|
|
}
|
|
|
|
audio_data_lock->lock();
|
|
audio_data[ad]=p_data_len;
|
|
audio_data_total_mem+=p_data_len;
|
|
audio_data_max_mem=MAX(audio_data_total_mem,audio_data_max_mem);
|
|
audio_data_lock->unlock();
|
|
|
|
return ad;
|
|
}
|
|
|
|
void AudioServer::audio_data_free(void* p_data) {
|
|
|
|
audio_data_lock->lock();
|
|
if (!audio_data.has(p_data)) {
|
|
audio_data_lock->unlock();
|
|
ERR_FAIL();
|
|
}
|
|
|
|
audio_data_total_mem-=audio_data[p_data];
|
|
audio_data.erase(p_data);
|
|
memfree(p_data);
|
|
audio_data_lock->unlock();
|
|
|
|
|
|
}
|
|
|
|
size_t AudioServer::audio_data_get_total_memory_usage() const{
|
|
|
|
return audio_data_total_mem;
|
|
}
|
|
size_t AudioServer::audio_data_get_max_memory_usage() const{
|
|
|
|
return audio_data_max_mem;
|
|
|
|
}
|
|
|
|
void AudioServer::add_callback(AudioCallback p_callback,void *p_userdata) {
|
|
lock();
|
|
CallbackItem ci;
|
|
ci.callback=p_callback;
|
|
ci.userdata=p_userdata;
|
|
callbacks.insert(ci);
|
|
unlock();
|
|
}
|
|
|
|
void AudioServer::remove_callback(AudioCallback p_callback,void *p_userdata) {
|
|
|
|
lock();
|
|
CallbackItem ci;
|
|
ci.callback=p_callback;
|
|
ci.userdata=p_userdata;
|
|
callbacks.erase(ci);
|
|
unlock();
|
|
|
|
}
|
|
|
|
void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_state) {
|
|
|
|
ERR_FAIL_COND(p_state.is_null() || p_state->buses.size()==0);
|
|
|
|
lock();
|
|
for(int i=0;i<buses.size();i++) {
|
|
memdelete(buses[i]);
|
|
}
|
|
buses.resize(p_state->buses.size());
|
|
bus_map.clear();
|
|
for(int i=0;i<p_state->buses.size();i++) {
|
|
Bus * bus = memnew(Bus);
|
|
if (i==0) {
|
|
bus->name="Master";
|
|
} else {
|
|
bus->name=p_state->buses[i].name;
|
|
bus->send=p_state->buses[i].send;
|
|
}
|
|
|
|
bus->solo=p_state->buses[i].solo;
|
|
bus->mute=p_state->buses[i].mute;
|
|
bus->bypass=p_state->buses[i].bypass;
|
|
bus->volume_db=p_state->buses[i].volume_db;
|
|
|
|
for(int j=0;j<p_state->buses[i].effects.size();j++) {
|
|
|
|
Ref<AudioEffect> fx = p_state->buses[i].effects[j].effect;
|
|
|
|
if (fx.is_valid()) {
|
|
|
|
Bus::Effect bfx;
|
|
bfx.effect=fx;
|
|
bfx.enabled=p_state->buses[i].effects[j].enabled;
|
|
bus->effects.push_back(bfx);
|
|
}
|
|
}
|
|
|
|
bus_map[bus->name]=bus;
|
|
buses[i]=bus;
|
|
|
|
buses[i]->channels.resize(_get_channel_count());
|
|
for(int j=0;j<_get_channel_count();j++) {
|
|
buses[i]->channels[j].buffer.resize(buffer_size);
|
|
}
|
|
_update_bus_effects(i);
|
|
}
|
|
#ifdef TOOLS_ENABLED
|
|
set_edited(false);
|
|
#endif
|
|
unlock();
|
|
|
|
}
|
|
|
|
|
|
Ref<AudioBusLayout> AudioServer::generate_bus_layout() const {
|
|
|
|
Ref<AudioBusLayout> state;
|
|
state.instance();
|
|
|
|
state->buses.resize( buses.size() );
|
|
|
|
for(int i=0;i<buses.size();i++) {
|
|
|
|
state->buses[i].name=buses[i]->name;
|
|
state->buses[i].send=buses[i]->send;
|
|
state->buses[i].mute=buses[i]->mute;
|
|
state->buses[i].solo=buses[i]->solo;
|
|
state->buses[i].bypass=buses[i]->bypass;
|
|
state->buses[i].volume_db=buses[i]->volume_db;
|
|
for(int j=0;j<buses[i]->effects.size();j++) {
|
|
AudioBusLayout::Bus::Effect fx;
|
|
fx.effect=buses[i]->effects[j].effect;
|
|
fx.enabled=buses[i]->effects[j].enabled;
|
|
state->buses[i].effects.push_back(fx);
|
|
|
|
}
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
|
|
void AudioServer::_bind_methods() {
|
|
|
|
|
|
ClassDB::bind_method(_MD("set_bus_count","amount"),&AudioServer::set_bus_count);
|
|
ClassDB::bind_method(_MD("get_bus_count"),&AudioServer::get_bus_count);
|
|
|
|
ClassDB::bind_method(_MD("remove_bus","index"),&AudioServer::remove_bus);
|
|
ClassDB::bind_method(_MD("add_bus","at_pos"),&AudioServer::add_bus,DEFVAL(-1));
|
|
ClassDB::bind_method(_MD("move_bus","index","to_index"),&AudioServer::move_bus);
|
|
|
|
ClassDB::bind_method(_MD("set_bus_name","bus_idx","name"),&AudioServer::set_bus_name);
|
|
ClassDB::bind_method(_MD("get_bus_name","bus_idx"),&AudioServer::get_bus_name);
|
|
|
|
ClassDB::bind_method(_MD("set_bus_volume_db","bus_idx","volume_db"),&AudioServer::set_bus_volume_db);
|
|
ClassDB::bind_method(_MD("get_bus_volume_db","bus_idx"),&AudioServer::get_bus_volume_db);
|
|
|
|
ClassDB::bind_method(_MD("set_bus_send","bus_idx","send"),&AudioServer::set_bus_send);
|
|
ClassDB::bind_method(_MD("get_bus_send","bus_idx"),&AudioServer::get_bus_send);
|
|
|
|
ClassDB::bind_method(_MD("set_bus_solo","bus_idx","enable"),&AudioServer::set_bus_solo);
|
|
ClassDB::bind_method(_MD("is_bus_solo","bus_idx"),&AudioServer::is_bus_solo);
|
|
|
|
ClassDB::bind_method(_MD("set_bus_mute","bus_idx","enable"),&AudioServer::set_bus_mute);
|
|
ClassDB::bind_method(_MD("is_bus_mute","bus_idx"),&AudioServer::is_bus_mute);
|
|
|
|
ClassDB::bind_method(_MD("set_bus_bypass_effects","bus_idx","enable"),&AudioServer::set_bus_bypass_effects);
|
|
ClassDB::bind_method(_MD("is_bus_bypassing_effects","bus_idx"),&AudioServer::is_bus_bypassing_effects);
|
|
|
|
ClassDB::bind_method(_MD("add_bus_effect","bus_idx","effect:AudioEffect"),&AudioServer::add_bus_effect,DEFVAL(-1));
|
|
ClassDB::bind_method(_MD("remove_bus_effect","bus_idx","effect_idx"),&AudioServer::remove_bus_effect);
|
|
|
|
ClassDB::bind_method(_MD("get_bus_effect_count","bus_idx"),&AudioServer::add_bus_effect);
|
|
ClassDB::bind_method(_MD("get_bus_effect:AudioEffect","bus_idx","effect_idx"),&AudioServer::get_bus_effect);
|
|
ClassDB::bind_method(_MD("swap_bus_effects","bus_idx","effect_idx","by_effect_idx"),&AudioServer::swap_bus_effects);
|
|
|
|
ClassDB::bind_method(_MD("set_bus_effect_enabled","bus_idx","effect_idx","enabled"),&AudioServer::set_bus_effect_enabled);
|
|
ClassDB::bind_method(_MD("is_bus_effect_enabled","bus_idx","effect_idx"),&AudioServer::is_bus_effect_enabled);
|
|
|
|
ClassDB::bind_method(_MD("get_bus_peak_volume_left_db","bus_idx","channel"),&AudioServer::get_bus_peak_volume_left_db);
|
|
ClassDB::bind_method(_MD("get_bus_peak_volume_right_db","bus_idx","channel"),&AudioServer::get_bus_peak_volume_right_db);
|
|
|
|
ClassDB::bind_method(_MD("lock"),&AudioServer::lock);
|
|
ClassDB::bind_method(_MD("unlock"),&AudioServer::unlock);
|
|
|
|
ClassDB::bind_method(_MD("get_speaker_mode"),&AudioServer::get_speaker_mode);
|
|
ClassDB::bind_method(_MD("get_mix_rate"),&AudioServer::get_mix_rate);
|
|
|
|
ClassDB::bind_method(_MD("set_state","state:AudioServerState"),&AudioServer::set_bus_layout);
|
|
ClassDB::bind_method(_MD("generate_state:AudioServerState"),&AudioServer::generate_bus_layout);
|
|
|
|
ADD_SIGNAL(MethodInfo("bus_layout_changed") );
|
|
}
|
|
|
|
AudioServer::AudioServer() {
|
|
|
|
singleton=this;
|
|
audio_data_total_mem=0;
|
|
audio_data_max_mem=0;
|
|
audio_data_lock=Mutex::create();
|
|
mix_frames=0;
|
|
to_mix=0;
|
|
|
|
}
|
|
|
|
AudioServer::~AudioServer() {
|
|
|
|
memdelete(audio_data_lock);
|
|
}
|
|
|
|
/////////////////////////////////
|
|
|
|
|
|
|
|
bool AudioBusLayout::_set(const StringName& p_name, const Variant& p_value) {
|
|
|
|
String s = p_name;
|
|
if (s.begins_with("bus/")) {
|
|
int index = s.get_slice("/",1).to_int();
|
|
if (buses.size()<=index) {
|
|
buses.resize(index+1);
|
|
}
|
|
|
|
Bus &bus = buses[index];
|
|
|
|
String what = s.get_slice("/",2);
|
|
|
|
if (what=="name") {
|
|
bus.name=p_value;
|
|
} else if (what=="solo") {
|
|
bus.solo=p_value;
|
|
} else if (what=="mute") {
|
|
bus.mute=p_value;
|
|
} else if (what=="bypass_fx") {
|
|
bus.bypass=p_value;
|
|
} else if (what=="volume_db") {
|
|
bus.volume_db=p_value;
|
|
} else if (what=="send") {
|
|
bus.send=p_value;
|
|
} else if (what=="effect") {
|
|
int which = s.get_slice("/",3).to_int();
|
|
if (bus.effects.size()<=which) {
|
|
bus.effects.resize(which+1);
|
|
}
|
|
|
|
Bus::Effect &fx = bus.effects[which];
|
|
|
|
String fxwhat = s.get_slice("/",4);
|
|
if (fxwhat=="effect") {
|
|
fx.effect=p_value;
|
|
} else if (fxwhat=="enabled") {
|
|
fx.enabled=p_value;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
bool AudioBusLayout::_get(const StringName& p_name,Variant &r_ret) const{
|
|
|
|
String s = p_name;
|
|
if (s.begins_with("bus/")) {
|
|
|
|
int index = s.get_slice("/",1).to_int();
|
|
if (index<0 || index>=buses.size())
|
|
return false;
|
|
|
|
const Bus &bus = buses[index];
|
|
|
|
String what = s.get_slice("/",2);
|
|
|
|
if (what=="name") {
|
|
r_ret=bus.name;
|
|
} else if (what=="solo") {
|
|
r_ret=bus.solo;
|
|
} else if (what=="mute") {
|
|
r_ret=bus.mute;
|
|
} else if (what=="bypass_fx") {
|
|
r_ret=bus.bypass;
|
|
} else if (what=="volume_db") {
|
|
r_ret=bus.volume_db;
|
|
} else if (what=="send") {
|
|
r_ret=bus.send;
|
|
} else if (what=="effect") {
|
|
int which = s.get_slice("/",3).to_int();
|
|
if (which<0 || which>=bus.effects.size()) {
|
|
return false;
|
|
}
|
|
|
|
const Bus::Effect &fx = bus.effects[which];
|
|
|
|
String fxwhat = s.get_slice("/",4);
|
|
if (fxwhat=="effect") {
|
|
r_ret=fx.effect;
|
|
} else if (fxwhat=="enabled") {
|
|
r_ret=fx.enabled;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
void AudioBusLayout::_get_property_list( List<PropertyInfo> *p_list) const{
|
|
|
|
for(int i=0;i<buses.size();i++) {
|
|
p_list->push_back(PropertyInfo(Variant::STRING,"bus/"+itos(i)+"/name",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL,"bus/"+itos(i)+"/solo",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL,"bus/"+itos(i)+"/mute",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL,"bus/"+itos(i)+"/bypass_fx",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::REAL,"bus/"+itos(i)+"/volume_db",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::REAL,"bus/"+itos(i)+"/send",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
|
|
|
|
for(int j=0;j<buses[i].effects.size();j++) {
|
|
p_list->push_back(PropertyInfo(Variant::OBJECT,"bus/"+itos(i)+"/effect/"+itos(j)+"/effect",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::BOOL,"bus/"+itos(i)+"/effect/"+itos(j)+"/enabled",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR));
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
AudioBusLayout::AudioBusLayout() {
|
|
|
|
buses.resize(1);
|
|
buses[0].name="Master";
|
|
}
|