godot/servers
Ricardo Buring 7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
..
audio AudioEffectPitchShift: Fix distortion when pitch is 1.0 2024-09-17 15:16:08 +03:00
camera One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
display [macOS] Improve native menu open/close callbacks. 2024-06-05 20:22:41 +03:00
extensions Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
movie_writer Ensure MovieWriter output is in gamma space when using HDR 2D 2024-05-28 15:30:13 -07:00
navigation Extract navigation-related defaults to separate header 2024-08-27 20:12:10 +02:00
rendering Fix hash calculation for NTSliceKey 2024-09-22 21:08:18 +08:00
text [Font Import] Detect pixel fonts and disable subpixel positioning. 2024-07-23 20:34:39 +03:00
xr Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
audio_server.cpp [Editor,Servers]: Minor optimizations 2024-09-12 06:22:04 +10:00
audio_server.h Fix leak when using audio samples instead of streams 2024-09-04 12:56:03 -04:00
camera_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_server.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
display_server_headless.h Pass window exclusive and transient properties for subwindow creation 2024-07-25 00:27:27 +08:00
display_server.cpp Fix Vulkan Instance initialized twice in ProjectDialog 2024-09-17 20:35:10 +02:00
display_server.h Check if RD is supported in the ProjectManager and disable creating RD projects if not supported. 2024-08-02 12:36:45 -07:00
navigation_server_2d_dummy.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_2d.cpp Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_2d.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_3d_dummy.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_3d.cpp Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
navigation_server_3d.h Add navigation region point and segment queries 2024-09-10 01:38:46 +02:00
physics_server_2d_dummy.h Move Godot Physics 2D into a module; add dummy 2D physics server 2024-09-23 17:33:45 +02:00
physics_server_2d_wrap_mt.cpp Apply additional fixes to servers' threading 2024-05-08 17:41:40 +02:00
physics_server_2d_wrap_mt.h Only print physics sync warning on dev builds to avoid warning spam from using move_and_slide 2024-07-12 10:52:30 -07:00
physics_server_2d.cpp Move Godot Physics 2D into a module; add dummy 2D physics server 2024-09-23 17:33:45 +02:00
physics_server_2d.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_3d_dummy.h Move Godot Physics 3D into a module; add dummy 3D physics server 2024-09-21 21:19:45 +02:00
physics_server_3d_wrap_mt.cpp Apply additional fixes to servers' threading 2024-05-08 17:41:40 +02:00
physics_server_3d_wrap_mt.h Only print physics sync warning on dev builds to avoid warning spam from using move_and_slide 2024-07-12 10:52:30 -07:00
physics_server_3d.cpp Move Godot Physics 3D into a module; add dummy 3D physics server 2024-09-21 21:19:45 +02:00
physics_server_3d.h Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
register_server_types.cpp Move Godot Physics 2D into a module; add dummy 2D physics server 2024-09-23 17:33:45 +02:00
register_server_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server.compat.inc Add antialias support for CanvasItem draw primitives 2024-05-13 19:03:31 +08:00
rendering_server.cpp Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
rendering_server.h Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
SCsub Move Godot Physics 2D into a module; add dummy 2D physics server 2024-09-23 17:33:45 +02:00
server_wrap_mt_common.h Fix typo in preprocessor symbol 2024-06-19 22:04:29 +02:00
text_server.compat.inc Improve TextEdit/LineEdit word selection. 2024-04-22 14:02:07 +03:00
text_server.cpp Merge pull request #70096 from rune-scape/stringname-dict 2024-09-03 17:38:06 +02:00
text_server.h [Font Import] Detect pixel fonts and disable subpixel positioning. 2024-07-23 20:34:39 +03:00
xr_server.compat.inc Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_server.cpp Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
xr_server.h OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00