godot/scene/animation
Thaddeus Crews 07d7d9bca5
Merge pull request #94372 from TokageItLab/advance-on-start
Add `advance_on_start` option to `NodeAnimation` to handle `advance(0)` for each `NodeAnimation`
2024-11-13 08:33:57 -06:00
..
animation_blend_space_1d.cpp Add blend point check to AnimationNodeBlendSpace2D::_process() 2024-06-01 19:06:32 +09:00
animation_blend_space_1d.h Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
animation_blend_space_2d.cpp Merge pull request #92636 from TokageItLab/blend-point-check 2024-06-17 16:01:52 +02:00
animation_blend_space_2d.h Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
animation_blend_tree.cpp Add advance_on_start option to NodeAnimation 2024-11-12 04:40:15 +09:00
animation_blend_tree.h Add advance_on_start option to NodeAnimation 2024-11-12 04:40:15 +09:00
animation_mixer.compat.inc Fix wrongly named compat binding 2024-02-08 20:05:05 +01:00
animation_mixer.cpp Fix capture_cache.animation was not cached 2024-10-31 19:26:02 +02:00
animation_mixer.h Fix capture_cache.animation was not cached 2024-10-31 19:26:02 +02:00
animation_node_state_machine.cpp Implement array based hash map 2024-10-24 21:34:12 +03:00
animation_node_state_machine.h Determine break_loop_at_end 1 frame earlier using prediction by delta 2024-07-28 15:55:41 +09:00
animation_player.compat.inc StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
animation_player.cpp Implement array based hash map 2024-10-24 21:34:12 +03:00
animation_player.h Implement array based hash map 2024-10-24 21:34:12 +03:00
animation_tree.compat.inc Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation_tree.cpp Add advance_on_start option to NodeAnimation 2024-11-12 04:40:15 +09:00
animation_tree.h Add advance_on_start option to NodeAnimation 2024-11-12 04:40:15 +09:00
easing_equations.h Add TRANS_SPRING to Tween 2023-05-17 17:54:37 -04:00
root_motion_view.cpp Fix some build errors with disable_3d=Yes 2024-01-07 00:44:33 +01:00
root_motion_view.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
tween.cpp Fix Tweeners to emit finished() when underlying object is deleted 2024-08-29 14:53:45 -04:00
tween.h Add internal _finish() method to Tweener 2024-08-15 08:41:51 +02:00