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Add TRANS_SPRING to Tween
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@ -501,6 +501,9 @@
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<constant name="TRANS_BACK" value="10" enum="TransitionType">
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The animation is interpolated backing out at ends.
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</constant>
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<constant name="TRANS_SPRING" value="11" enum="TransitionType">
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The animation is interpolated like a spring towards the end.
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</constant>
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<constant name="EASE_IN" value="0" enum="EaseType">
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The interpolation starts slowly and speeds up towards the end.
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</constant>
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@ -413,4 +413,33 @@ static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
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}
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}; // namespace back
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namespace spring {
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static real_t out(real_t t, real_t b, real_t c, real_t d) {
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t /= d;
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real_t s = 1.0 - t;
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t = (sin(t * Math_PI * (0.2 + 2.5 * t * t * t)) * pow(s, 2.2) + t) * (1.0 + (1.2 * s));
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return c * t + b;
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}
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static real_t in(real_t t, real_t b, real_t c, real_t d) {
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return c - out(d - t, 0, c, d) + b;
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}
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static real_t in_out(real_t t, real_t b, real_t c, real_t d) {
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if (t < d / 2) {
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return in(t * 2, b, c / 2, d);
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}
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real_t h = c / 2;
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return out(t * 2 - d, b + h, h, d);
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}
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static real_t out_in(real_t t, real_t b, real_t c, real_t d) {
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if (t < d / 2) {
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return out(t * 2, b, c / 2, d);
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}
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real_t h = c / 2;
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return in(t * 2 - d, b + h, h, d);
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}
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}; // namespace spring
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#endif // EASING_EQUATIONS_H
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@ -50,6 +50,7 @@ Tween::interpolater Tween::interpolaters[Tween::TRANS_MAX][Tween::EASE_MAX] = {
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{ &circ::in, &circ::out, &circ::in_out, &circ::out_in },
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{ &bounce::in, &bounce::out, &bounce::in_out, &bounce::out_in },
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{ &back::in, &back::out, &back::in_out, &back::out_in },
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{ &spring::in, &spring::out, &spring::in_out, &spring::out_in },
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};
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void Tweener::set_tween(const Ref<Tween> &p_tween) {
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@ -483,6 +484,7 @@ void Tween::_bind_methods() {
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BIND_ENUM_CONSTANT(TRANS_CIRC);
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BIND_ENUM_CONSTANT(TRANS_BOUNCE);
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BIND_ENUM_CONSTANT(TRANS_BACK);
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BIND_ENUM_CONSTANT(TRANS_SPRING);
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BIND_ENUM_CONSTANT(EASE_IN);
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BIND_ENUM_CONSTANT(EASE_OUT);
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@ -87,6 +87,7 @@ public:
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TRANS_CIRC,
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TRANS_BOUNCE,
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TRANS_BACK,
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TRANS_SPRING,
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TRANS_MAX
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};
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