mirror of
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269 lines
9.4 KiB
C++
269 lines
9.4 KiB
C++
/**************************************************************************/
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/* editor_object_selector.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_object_selector.h"
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#include "editor/debugger/editor_debugger_inspector.h"
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#include "editor/editor_data.h"
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#include "editor/editor_node.h"
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#include "editor/editor_string_names.h"
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#include "editor/multi_node_edit.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/margin_container.h"
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Size2 EditorObjectSelector::get_minimum_size() const {
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Ref<Font> font = get_theme_font(SceneStringName(font));
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int font_size = get_theme_font_size(SceneStringName(font_size));
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return Button::get_minimum_size() + Size2(0, font->get_height(font_size));
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}
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void EditorObjectSelector::_add_children_to_popup(Object *p_obj, int p_depth) {
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if (p_depth > 8) {
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return;
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}
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List<PropertyInfo> pinfo;
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p_obj->get_property_list(&pinfo);
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for (const PropertyInfo &E : pinfo) {
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if (!(E.usage & PROPERTY_USAGE_EDITOR)) {
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continue;
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}
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if (E.hint != PROPERTY_HINT_RESOURCE_TYPE) {
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continue;
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}
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Variant value = p_obj->get(E.name);
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if (value.get_type() != Variant::OBJECT) {
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continue;
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}
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Object *obj = value;
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if (!obj) {
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continue;
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}
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Ref<Texture2D> obj_icon = EditorNode::get_singleton()->get_object_icon(obj);
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String proper_name = "";
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Vector<String> name_parts = E.name.split("/");
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for (int i = 0; i < name_parts.size(); i++) {
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if (i > 0) {
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proper_name += " > ";
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}
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proper_name += name_parts[i].capitalize();
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}
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int index = sub_objects_menu->get_item_count();
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sub_objects_menu->add_icon_item(obj_icon, proper_name, objects.size());
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sub_objects_menu->set_item_indent(index, p_depth);
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objects.push_back(obj->get_instance_id());
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_add_children_to_popup(obj, p_depth + 1);
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}
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}
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void EditorObjectSelector::_show_popup() {
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if (sub_objects_menu->is_visible()) {
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sub_objects_menu->hide();
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return;
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}
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sub_objects_menu->clear();
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Size2 size = get_size();
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Point2 gp = get_screen_position();
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gp.y += size.y;
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sub_objects_menu->set_position(gp);
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sub_objects_menu->set_size(Size2(size.width, 1));
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sub_objects_menu->popup();
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}
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void EditorObjectSelector::_about_to_show() {
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Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1));
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if (!obj) {
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return;
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}
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objects.clear();
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_add_children_to_popup(obj);
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if (sub_objects_menu->get_item_count() == 0) {
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sub_objects_menu->add_item(TTR("No sub-resources found."));
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sub_objects_menu->set_item_disabled(0, true);
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}
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}
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void EditorObjectSelector::update_path() {
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for (int i = 0; i < history->get_path_size(); i++) {
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Object *obj = ObjectDB::get_instance(history->get_path_object(i));
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if (!obj) {
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continue;
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}
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Ref<Texture2D> obj_icon;
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if (Object::cast_to<MultiNodeEdit>(obj)) {
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obj_icon = EditorNode::get_singleton()->get_class_icon(Object::cast_to<MultiNodeEdit>(obj)->get_edited_class_name());
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} else if (Object::cast_to<EditorDebuggerRemoteObject>(obj)) {
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String class_name;
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Ref<Script> base_script = obj->get_script();
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if (base_script.is_valid()) {
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class_name = base_script->get_global_name();
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if (class_name.is_empty()) {
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// If there is no class_name in this script we just take the script path.
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class_name = base_script->get_path();
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}
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}
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obj_icon = EditorNode::get_singleton()->get_class_icon(class_name.is_empty() ? Object::cast_to<EditorDebuggerRemoteObject>(obj)->type_name : class_name);
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} else {
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obj_icon = EditorNode::get_singleton()->get_object_icon(obj);
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}
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if (obj_icon.is_valid()) {
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current_object_icon->set_texture(obj_icon);
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}
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if (i == history->get_path_size() - 1) {
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String name;
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if (obj->has_method("_get_editor_name")) {
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name = obj->call("_get_editor_name");
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} else if (Object::cast_to<Resource>(obj)) {
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Resource *r = Object::cast_to<Resource>(obj);
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if (r->get_path().is_resource_file()) {
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name = r->get_path().get_file();
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} else {
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name = r->get_name();
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}
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if (name.is_empty()) {
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name = r->get_class();
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}
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} else if (obj->is_class("EditorDebuggerRemoteObject")) {
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name = obj->call("get_title");
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} else if (Object::cast_to<Node>(obj)) {
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name = Object::cast_to<Node>(obj)->get_name();
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} else if (Object::cast_to<Resource>(obj) && !Object::cast_to<Resource>(obj)->get_name().is_empty()) {
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name = Object::cast_to<Resource>(obj)->get_name();
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} else {
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name = obj->get_class();
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}
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current_object_label->set_text(name);
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set_tooltip_text(obj->get_class());
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}
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}
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}
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void EditorObjectSelector::clear_path() {
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set_disabled(true);
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set_tooltip_text("");
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current_object_label->set_text("");
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current_object_icon->set_texture(nullptr);
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sub_objects_icon->hide();
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}
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void EditorObjectSelector::enable_path() {
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set_disabled(false);
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sub_objects_icon->show();
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}
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void EditorObjectSelector::_id_pressed(int p_idx) {
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ERR_FAIL_INDEX(p_idx, objects.size());
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Object *obj = ObjectDB::get_instance(objects[p_idx]);
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if (!obj) {
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return;
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}
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EditorNode::get_singleton()->push_item(obj);
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}
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void EditorObjectSelector::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE:
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case NOTIFICATION_THEME_CHANGED: {
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update_path();
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int icon_size = get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor));
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current_object_icon->set_custom_minimum_size(Size2(icon_size, icon_size));
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current_object_label->add_theme_font_override(SceneStringName(font), get_theme_font(SNAME("main"), EditorStringName(EditorFonts)));
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sub_objects_icon->set_texture(get_theme_icon(SNAME("arrow"), SNAME("OptionButton")));
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sub_objects_menu->add_theme_constant_override("icon_max_width", icon_size);
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} break;
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case NOTIFICATION_READY: {
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connect(SceneStringName(pressed), callable_mp(this, &EditorObjectSelector::_show_popup));
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} break;
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}
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}
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EditorObjectSelector::EditorObjectSelector(EditorSelectionHistory *p_history) {
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history = p_history;
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MarginContainer *main_mc = memnew(MarginContainer);
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main_mc->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
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main_mc->add_theme_constant_override("margin_left", 4 * EDSCALE);
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main_mc->add_theme_constant_override("margin_right", 6 * EDSCALE);
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add_child(main_mc);
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HBoxContainer *main_hb = memnew(HBoxContainer);
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main_mc->add_child(main_hb);
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current_object_icon = memnew(TextureRect);
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current_object_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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current_object_icon->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
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main_hb->add_child(current_object_icon);
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current_object_label = memnew(Label);
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current_object_label->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
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current_object_label->set_h_size_flags(SIZE_EXPAND_FILL);
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current_object_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
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current_object_label->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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main_hb->add_child(current_object_label);
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sub_objects_icon = memnew(TextureRect);
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sub_objects_icon->hide();
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sub_objects_icon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
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main_hb->add_child(sub_objects_icon);
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sub_objects_menu = memnew(PopupMenu);
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sub_objects_menu->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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add_child(sub_objects_menu);
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sub_objects_menu->connect("about_to_popup", callable_mp(this, &EditorObjectSelector::_about_to_show));
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sub_objects_menu->connect(SceneStringName(id_pressed), callable_mp(this, &EditorObjectSelector::_id_pressed));
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set_tooltip_text(TTR("Open a list of sub-resources."));
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}
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