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default_controller_mappings.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
gamecontrollerdb.txt
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Sync controller mappings DB with SDL2 community repo [Nov 2024]
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2024-11-15 21:56:25 -04:00 |
godotcontrollerdb.txt
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Fix gamepad triggers not working on web exports
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2024-08-14 16:13:16 -03:00 |
input_builders.py
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Style: Add WARNING: as new comment admonition
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2024-09-25 09:44:42 -05:00 |
input_enums.h
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Fix mouse-button-mask on button release in unit test
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2023-02-08 01:17:40 +01:00 |
input_event.cpp
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Replace default deadzone magic number with named constant
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2024-11-12 10:11:52 -08:00 |
input_event.h
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Fix InputEvent device id clash
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2024-10-20 21:56:41 +02:00 |
input_map.compat.inc
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Changed the default deadzone value for new actions from 0.5 to 0.2
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2024-10-01 16:47:44 +04:00 |
input_map.cpp
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Use (r)find_char instead of (r)find for single characters
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2024-11-17 10:02:18 +01:00 |
input_map.h
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Replace default deadzone magic number with named constant
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2024-11-12 10:11:52 -08:00 |
input.compat.inc
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Implement amplitude to Input.vibrate_handheld
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2024-05-02 19:09:42 +03:00 |
input.cpp
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Use (r)find_char instead of (r)find for single characters
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2024-11-17 10:02:18 +01:00 |
input.h
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
shortcut.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
shortcut.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |