godot/servers/rendering/renderer_rd
Thaddeus Crews fa29dde142
Merge pull request #99367 from BlueCube3310/mobile-probe-capture
Fix updating lightmap captures on Mobile
2024-11-18 09:23:32 -06:00
..
effects Add dependency detection improvements to the render graph. 2024-11-01 09:46:52 -03:00
environment Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
forward_clustered Merge pull request #86138 from EnlightenedOne/master 2024-11-04 21:52:07 -06:00
forward_mobile Fix updating lightmap captures on Mobile 2024-11-17 19:29:21 +01:00
shaders Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes 2024-11-13 12:24:28 -08:00
spirv-reflect SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
storage_rd Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY 2024-11-11 15:31:43 +03:00
cluster_builder_rd.cpp Fix missed light clusters when inside clipped lights 2024-03-13 23:38:46 +01:00
cluster_builder_rd.h Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
framebuffer_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
framebuffer_cache_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
pipeline_cache_rd.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
pipeline_cache_rd.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
pipeline_hash_map_rd.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
renderer_canvas_render_rd.cpp Merge pull request #98307 from clayjohn/Light2D-shadow-projection 2024-11-10 12:12:14 -06:00
renderer_canvas_render_rd.h 2D: Fix various issues and minor performance optimisations 2024-10-30 08:36:45 +11:00
renderer_compositor_rd.cpp Fix splash screen upside down on Android 2024-10-31 16:52:26 -03:00
renderer_compositor_rd.h Merge pull request #97934 from adamscott/give-AThousandShips-a-break 2024-10-29 19:25:36 -05:00
renderer_scene_render_rd.cpp Merge pull request #86138 from EnlightenedOne/master 2024-11-04 21:52:07 -06:00
renderer_scene_render_rd.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_rd.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
shader_rd.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
uniform_set_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
uniform_set_cache_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00