godot/drivers
clayjohn 076908bed9 Environment brightness, contrast, saturation restore with color correction.
Allow gradients and 2d images.

Use shader versions for LUT in tonemap

Co-authored-by: alex-poe <3957610+CptPotato@users.noreply.github.com>
Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2020-11-28 07:37:49 -08:00
..
alsa Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
alsamidi Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
coreaudio Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
coremidi Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
dummy Environment brightness, contrast, saturation restore with color correction. 2020-11-28 07:37:49 -08:00
png Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
pulseaudio Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
spirv-reflect SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
unix doc: Warn about using Node internal processing 2020-11-20 09:52:37 +01:00
vulkan allow vulkan validation layers in release builds if explicity asked for 2020-11-18 14:07:28 -06:00
wasapi Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
windows Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
winmidi Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
xaudio2 Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_driver_types.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
register_driver_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Add all headers to VS Project 2020-09-27 18:03:51 +02:00