mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 13:43:15 +00:00
0f223783dc
If a scene is modified and a user closes the editor and selects the "Save and exit" option in the modal dialog -- the editor crashes. This appears to be a result of the message queue being memdeleted AFTER visual servers have been destroyed. Remnant textures handled by the message queue throw a NRE when their own ~Texture destructors reference the visual servers. This fixes bugs: #12946 and #12813. |
||
---|---|---|
.. | ||
tests | ||
app_icon.png | ||
input_default.cpp | ||
input_default.h | ||
main.cpp | ||
main.h | ||
performance.cpp | ||
performance.h | ||
SCsub | ||
splash_editor.png | ||
splash.png |