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Added custom editor splash (including sponsor logo).
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@ -188,6 +188,7 @@ opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True))
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opts.Add(BoolVariable('builtin_thekla_atlas', "Use the builtin thekla_altas library", True))
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opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True))
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opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True))
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opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False))
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# Environment setup
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opts.Add("CXX", "C++ compiler")
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@ -239,6 +240,9 @@ if (env_base['target'] == 'debug'):
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env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
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env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
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if (env_base['no_editor_splash']):
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env_base.Append(CPPFLAGS=['-DNO_EDITOR_SPLASH'])
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if not env_base['deprecated']:
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env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED'])
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24
main/SCsub
24
main/SCsub
@ -24,6 +24,27 @@ def make_splash(target, source, env):
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g.write("#endif")
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def make_splash_editor(target, source, env):
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src = source[0].srcnode().abspath
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dst = target[0].srcnode().abspath
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f = open(src, "rb")
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g = open(dst, "w")
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buf = f.read()
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g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
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g.write("#define BOOT_SPLASH_EDITOR_H\n")
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g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n')
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g.write("static const unsigned char boot_splash_editor_png[] = {\n")
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for i in range(len(buf)):
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g.write(byte_to_str(buf[i]) + ",\n")
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g.write("};\n")
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g.write("#endif")
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def make_app_icon(target, source, env):
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src = source[0].srcnode().abspath
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@ -51,6 +72,9 @@ Export('env')
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env.Depends("#main/splash.gen.h", "#main/splash.png")
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env.Command("#main/splash.gen.h", "#main/splash.png", make_splash)
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env.Depends("#main/splash_editor.gen.h", "#main/splash.png")
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env.Command("#main/splash_editor.gen.h", "#main/splash_editor.png", make_splash_editor)
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env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
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env.Command("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon)
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@ -42,6 +42,7 @@
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#include "script_debugger_remote.h"
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#include "servers/register_server_types.h"
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#include "splash.gen.h"
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#include "splash_editor.gen.h"
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#include "input_map.h"
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#include "io/resource_loader.h"
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@ -1051,7 +1052,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
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#ifndef NO_DEFAULT_BOOT_LOGO
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MAIN_PRINT("Main: Create bootsplash");
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#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
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Ref<Image> splash = editor ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png));
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#else
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Ref<Image> splash = memnew(Image(boot_splash_png));
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#endif
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MAIN_PRINT("Main: ClearColor");
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VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color);
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Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 39 KiB |
@ -1213,7 +1213,7 @@ Dictionary SceneState::get_bundled_scene() const {
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rnodes.push_back(nd.owner);
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rnodes.push_back(nd.type);
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uint32_t name_index = nd.name;
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if (nd.index < (1 << (32 - NAME_INDEX_BITS))) { //save if less than 16k childs
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if (nd.index < (1 << (32 - NAME_INDEX_BITS)) - 1) { //save if less than 16k childs
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name_index |= uint32_t(nd.index + 1) << NAME_INDEX_BITS; //for backwards compatibility, index 0 is no index
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}
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rnodes.push_back(name_index);
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