godot/servers/rendering/dummy
David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer.
Fixed style error.

Updated dummy mesh_storage to move from cpp to h the return of a blank Rid on _multimesh_get_buffer_rd_rid.
2024-11-14 15:52:08 -06:00
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environment Reset SDFGI when changing editor scene tabs 2023-08-30 19:50:05 +03:00
storage Implemented multimesh_get_buffer_rd_rid function into RenderingServer. 2024-11-14 15:52:08 -06:00
rasterizer_canvas_dummy.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
rasterizer_dummy.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
rasterizer_scene_dummy.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00