Thaddeus Crews
e9ce3932b3
Merge pull request #98099 from dalexeev/pot-gen-add-comment-support
...
POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments
2024-11-15 10:42:45 -06:00
Thaddeus Crews
a52e28436e
Merge pull request #99148 from TopherBriggs/keyframe_crash_fix
...
Fix crash when inserting keyframes with empty properties array
2024-11-15 10:42:43 -06:00
Thaddeus Crews
6c9337de36
Merge pull request #99217 from dustdfg/refactor_compiler_min_detection
...
Buildsystem: Refactor compiler detection code
2024-11-15 10:42:42 -06:00
Thaddeus Crews
d9b458d4b0
Merge pull request #99280 from bruvzg/win32_build_fix
...
Fix 32-bit Windows build.
2024-11-15 10:42:41 -06:00
Thaddeus Crews
1d5c589e71
Merge pull request #99212 from CW-Jesse/patch-1
...
Describe edge cases for `DisplayServer.get_screen_from_rect()`
2024-11-15 10:42:40 -06:00
Thaddeus Crews
03863f117f
Merge pull request #99276 from kiroxas/fixBrokenNavigationObstacle2D
...
Fix broken Navigation Obstacle regression
2024-11-15 10:42:39 -06:00
Thaddeus Crews
46d83fd149
Merge pull request #99277 from HolonProduction/why-remove-this-in-the-first-place
...
Add back `AnimationPlayer.get_argument_options`
2024-11-15 10:42:38 -06:00
Thaddeus Crews
f5431fe3f0
Merge pull request #98220 from bruvzg/dict_ed_fix
...
[Editor] Fix dictionary editor removing wrong keys and not updating key labels.
2024-11-15 10:42:37 -06:00
Thaddeus Crews
d4a62ace48
Merge pull request #98154 from Repiteo/scons/cache-options
...
SCons: Improve cache purging logic
2024-11-15 10:42:36 -06:00
Thaddeus Crews
313fe08e19
Merge pull request #99177 from Chaosus/vs_swap_connections
...
Add swap connection option to visual shader graph
2024-11-15 10:42:35 -06:00
Thaddeus Crews
89f97021de
Merge pull request #99272 from Chaosus/vs_bug
...
Fix error emitting when reset a visual shader preview parameter
2024-11-15 10:42:34 -06:00
Thaddeus Crews
af3fb0a2b8
Merge pull request #86085 from TheSofox/text-undo-cleanup
...
Cleanup in undo in `TextEdit` and `LineEdit`
2024-11-15 10:42:33 -06:00
Thaddeus Crews
934549e2a0
Merge pull request #99266 from bruvzg/fd_proc_filters
...
Use processed filter list for native dialogs.
2024-11-15 10:42:30 -06:00
Thaddeus Crews
0e4a4e3c4d
SCons: Improve cache purging logic
...
• Implement caching via SCons arguments, rather than environment variables
2024-11-15 08:29:58 -06:00
Pāvels Nadtočajevs
287b7543a0
Fix 32-bit Windows build.
2024-11-15 15:49:08 +02:00
Kiro
3a946aaa73
fixed navigation obstacle carving broken during 07b7f76
2024-11-15 13:47:47 +01:00
HolonProduction
a389eb4608
Add back AnimationPlayer.get_argument_options
2024-11-15 13:06:59 +01:00
Yevhen Babiichuk (DustDFG)
d55ed0cb15
Buildsystem: Refactor compiler detection code
...
* Delete old check for gcc 8 as we support 9 or higher
* Flatten branches for clang and apple clang
* Renamed is_vanilla_clang to is_apple_clang to be more clear
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-15 12:59:46 +02:00
Pāvels Nadtočajevs
f5fad7592f
Use processed filter list for native dialogs.
2024-11-15 12:08:33 +02:00
Chaosus
ce833a3885
Add swap connection option to visual shader graph
2024-11-15 13:02:09 +03:00
Christopher Briggs
d1ba152197
Fix crash when inserting keyframes with empty properties array
2024-11-15 11:01:34 +01:00
Chaosus
5a856a6896
Fix error emitting when reset a visual shader preview parameter
2024-11-15 12:39:07 +03:00
Rémi Verschelde
98ddec4b8b
Merge pull request #99259 from Macksaur/fix_tilemap_compat
...
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Fix setting TileMap data compatibility format broken by #98898 .
2024-11-15 10:26:09 +01:00
Mack
282425eefb
Fix setting TileMap data compatibility format broken by #98898 .
2024-11-15 01:20:30 +00:00
Jesse
121097db0a
[DisplayServer] [docs] Improve readability of get_screen_from_rect()
...
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2024-11-14 16:28:51 -08:00
Thaddeus Crews
673f396677
Merge pull request #99132 from BrianBHuynh/master
...
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Add notes on `DirAccess` documentation
2024-11-14 14:52:04 -06:00
Thaddeus Crews
7f6b272b28
Merge pull request #99163 from clayjohn/Mobile-normal-interp
...
Normalize normal, tangent, and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes
2024-11-14 14:52:02 -06:00
Thaddeus Crews
8726f84d5f
Merge pull request #99226 from KoBeWi/uidification
...
Resource UID fixes and improvements
2024-11-14 14:52:01 -06:00
Thaddeus Crews
36fac3df7a
Merge pull request #75164 from Calinou/visualinstance3d-lightmap-scale-float
...
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
2024-11-14 14:52:00 -06:00
Thaddeus Crews
0cc1a2185f
Merge pull request #99223 from bruvzg/fd_title_transl
...
Fix missing native file dialog title translation.
2024-11-14 14:51:59 -06:00
Thaddeus Crews
a595ae2abb
Merge pull request #97461 from lalitshankarchowdhury/better-replace
...
Improve "Replace in Files" dialog button text
2024-11-14 14:51:58 -06:00
Thaddeus Crews
5dbc5af33d
Merge pull request #99219 from Chaosus/fix_ttr_vformat
...
Fix incorrect order: `TTR(vformat` instead of `vformat(TTR`
2024-11-14 14:51:56 -06:00
Thaddeus Crews
0b2a75b995
Merge pull request #99185 from Mickeon/documentation-damn-it
...
Fix `format` description being different between String and StringName
2024-11-14 14:51:55 -06:00
Thaddeus Crews
059731554a
Merge pull request #98478 from Calinou/doc-globalscope-property-usage-script-variable
...
Improve documentation on `@GlobalScope.PROPERTY_USAGE_SCRIPT_VARIABLE`
2024-11-14 14:51:55 -06:00
Thaddeus Crews
9b3063b663
Merge pull request #99213 from timothyqiu/direct
...
Remove unnecessary array construction when initializing the project manager
2024-11-14 14:51:54 -06:00
Thaddeus Crews
22271db6db
Merge pull request #99240 from Repiteo/style/pyproject-syntax
...
Style: Update `pyproject.toml` syntax
2024-11-14 14:51:53 -06:00
Thaddeus Crews
9513d18180
Merge pull request #98534 from YeldhamDev/i_hate_math
...
Make possible to scale multiple nodes at once in the canvas editor
2024-11-14 14:51:51 -06:00
Thaddeus Crews
48d13ca11b
Merge pull request #99041 from mrsaturnsan/metal_frame_pacing
...
Use afterMinimumDuration to correct frame pacing
2024-11-14 14:51:49 -06:00
Thaddeus Crews
70d41e7cec
Style: Update pyproject.toml
syntax
2024-11-14 13:05:21 -06:00
Hugo Locurcio
1e5f0a86ca
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
...
Any floating-point value greater than 0.01 can now be used.
Prior to this change, only factors of 1×, 2× and 4× and 8× could be used.
2024-11-14 17:28:05 +01:00
kobewi
0dabcd9941
Resource UID fixes and improvements
2024-11-14 16:37:54 +01:00
Pāvels Nadtočajevs
932b2269f8
Fix missing native file dialog title translation.
2024-11-14 14:48:52 +02:00
Chaosus
f3344b71b1
Fix incorrect order: TTR(vformat
instead of vformat(TTR
2024-11-14 11:37:17 +03:00
Jesse
4ba533d0b5
[DisplayServer] [docs] Describe edge cases for get_screen_from_rect()
...
Describes output when multiple screens intersect with rectangle or rectangle has no area.
2024-11-13 22:02:42 -08:00
Haoyu Qiu
84e6330e85
Remove unnecessary array construction when initializing the project manager
2024-11-14 13:52:49 +08:00
Hugo Locurcio
af76a896ef
Improve documentation on @GlobalScope.PROPERTY_USAGE_SCRIPT_VARIABLE
2024-11-14 00:05:06 +01:00
clayjohn
2c158c386b
Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes
2024-11-13 12:24:28 -08:00
Micky
2d855f2955
Fix format
description being different between String and StringName
2024-11-13 18:26:16 +01:00
Thaddeus Crews
76fa7b2914
Merge pull request #99066 from DarioSamo/rd-transfer-worker-deadlock-fix
...
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
🔗 GHA / 🪲 Godot CPP (push) Has been cancelled
Give the barrier pool its own mutex to avoid a deadlock with transfer workers.
2024-11-13 08:34:36 -06:00
Thaddeus Crews
8c0e1a7bee
Merge pull request #96618 from Chaosus/vs_copy_paste_preview_material
...
Add copy/paste options to preview material parameters in visual shader
2024-11-13 08:34:33 -06:00