Commit Graph

334 Commits

Author SHA1 Message Date
Bastiaan Olij
9e658e29d2 Fixed creating default action map 2024-07-17 12:04:06 +10:00
Rémi Verschelde
b6434f2ac7
Merge pull request #94158 from BastiaanOlij/fix_action_map
OpenXR: Couple of small fixes on the action map
2024-07-11 23:16:51 +02:00
Bastiaan Olij
95b72631aa Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix. 2024-07-11 20:06:46 +10:00
Bastiaan Olij
bf8c85e13b Remove our ERR_ON_RENDER_THREAD guard, it is not reliable 2024-07-09 18:48:00 +10:00
David Snopek
06e81d9fe4 [OpenXR] Fix LOCAL_FLOOR emulation on HTC Vive XR Elite 2024-06-27 14:12:11 -05:00
A Thousand Ships
fbb879debd
[Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected 2024-06-19 09:39:05 +02:00
Bastiaan Olij
8eb130fdf0 OpenXR: Add HTC/MSFT hand interaction profiles 2024-06-12 19:16:43 +10:00
Logan Lang
a64b0d3830 Set XRHandTracker property has_tracking_data to true only when palm joint is tracked 2024-06-05 17:22:45 +02:00
A Thousand Ships
926afccbd8
[Scene] Add SceneStringNames::panel 2024-05-30 22:54:50 +02:00
devloglogan
6a8f2f00ac Apply reference frame transform to OpenXRCompositionLayer nodes 2024-05-29 07:52:54 -05:00
Rémi Verschelde
4c0d5e59bf
Merge pull request #92200 from devloglogan/composition-layer-viewport-fix
Allow `OpenXRCompositionLayer` property `layer_viewport` to always be assigned `nullptr`
2024-05-21 23:19:03 +02:00
devloglogan
3d7b712c86 Allow OpenXRCompositionLayer property layer_viewport to be assigned to nullptr 2024-05-21 07:52:40 -05:00
Bastiaan Olij
6582be0c50 OpenXR: Fix updating swapchain for foveation 2024-05-20 12:23:56 +10:00
Rémi Verschelde
4971b71899
Merge pull request #91952 from dsnopek/openxr-composition-layer-sample-count
Fix sample count on OpenXR composition layers
2024-05-14 18:10:14 +02:00
David Snopek
45a02c28cd Fix sample count on OpenXR composition layers 2024-05-14 10:43:44 -05:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
David Snopek
a8a7110b90 Fix layer_viewport getting cleared on OpenXRCompositionLayer in editor 2024-05-09 14:05:20 -05:00
A Thousand Ships
a0dbdcc3ab
Replace find with contains/has where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
David Snopek
de654d9846 OpenXR: Fix composition layers not having correct play space 2024-05-07 20:49:46 -05:00
Rémi Verschelde
316b87dc5f
Merge pull request #91485 from dsnopek/openxr-composition-layers-hole-punch
OpenXR: Allow composition layers to enable hole punching
2024-05-07 21:52:49 +02:00
David Snopek
666bf60e36 OpenXR: Allow composition layers to enable hole punching 2024-05-07 10:02:32 -05:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
Using 2.2.7.dev217+g10c2abcf.

Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Bastiaan Olij
9042ddf19f Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
Bastiaan Olij
527c30c594 Add support for OpenXR hand interaction extension 2024-05-02 19:15:02 +10:00
Bastiaan Olij
cbab7dc049 OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR 2024-05-01 14:24:41 +10:00
Aaron Franke
1bcbbe96c4
Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
Malcolm Nixon
e00e5c0386 Remove the Hand enum from XRHandTracker to fix name-collision with the hand property of the base class.
Co-Authored-By: David Snopek <191561+dsnopek@users.noreply.github.com>
2024-04-25 19:38:57 -04:00
Rémi Verschelde
8c474ddd49
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
Fix leakage of JNI object references
2024-04-22 12:52:16 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Malcolm Nixon
823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
Rémi Verschelde
d06cb2e57d
Merge pull request #90761 from dsnopek/openxr-composition-layers-experimental
Mark `OpenXRCompositionLayer` and its children as experimental
2024-04-18 12:24:40 +02:00
David Snopek
a094ff377d Mark OpenXRCompositionLayer and its children as experimental 2024-04-16 11:02:44 -05:00
David Snopek
dfca388d75 Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
Fredia Huya-Kouadio
f291a4ed3a Fix leakage of JNI object references
Fixes https://github.com/godotengine/godot/issues/87548
2024-04-15 10:30:18 -07:00
Bastiaan Olij
b67eba8399 OpenXR: apply fix for reverse Z 2024-04-10 10:35:19 +10:00
Bastiaan Olij
c388fe2ba7 OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
Rémi Verschelde
0c6b5efab3
Merge pull request #90391 from AThousandShips/xr_bind_fix
[XR] Fix binds for composition layer virtuals
2024-04-08 18:42:44 +02:00
Rémi Verschelde
0fd440e95f
Merge pull request #90374 from BastiaanOlij/openxr_refresh_rate_signal
OpenXR: Add refresh rate signal support
2024-04-08 18:42:38 +02:00
A Thousand Ships
730cfdde66
[XR] Fix binds for composition layer virtuals 2024-04-08 17:28:26 +02:00
Rémi Verschelde
ad1993455a
Merge pull request #90286 from dsnopek/openxr-composition-layers-intersects-ray
Add `intersects_ray()` method to `OpenXRCompositionLayer`
2024-04-08 11:21:18 +02:00
Rémi Verschelde
59cfa0ef75
Merge pull request #90237 from dsnopek/openxr-composition-layers-extension-properties
Allow OpenXR extensions to add properties to the OpenXRCompositionLayer node
2024-04-08 11:21:05 +02:00
Bastiaan Olij
148ff6a47f OpenXR: Add refresh rate signal support 2024-04-08 12:36:17 +10:00
David Snopek
025f2b8e7c Add intersects_ray() method to OpenXRCompositionLayer 2024-04-06 08:37:30 -05:00
David Snopek
fddf6dc651 Allow OpenXR extensions to add properties to the OpenXRCompositionLayer node 2024-04-05 07:18:32 -05:00
Rémi Verschelde
0ff056ea2e
Merge pull request #90218 from Repiteo/do-while-false-cleanup
Update lingering `do/while(0)` defines
2024-04-05 12:16:34 +02:00
Thaddeus Crews
bbb3eb3a1a
Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00
Silc Lizard (Tokage) Renew
04dd299cba Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 2024-04-05 01:28:26 +09:00
Rémi Verschelde
0c71ba7801
Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
Add support for OpenXR composition layers
2024-04-04 17:09:07 +02:00
David Snopek
0f2b804059 Add support for OpenXR composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
Rémi Verschelde
1469db5e58
Merge pull request #89968 from Calinou/xr-startup-alert-windows
Tweak OpenXR alert to mention WMR only on Windows
2024-04-04 14:35:37 +02:00
Haoyu Qiu
91204f6f3f Fix missing i18n for some editor strings 2024-04-03 16:42:28 +08:00
Hugo Locurcio
e334bf6df4
Tweak OpenXR alert to mention WMR only on Windows
WMR isn't supported on non-Windows platforms, so there's no point
in mentioning it in the error message as it's not a possible
cause for OpenXR not initializing.
2024-03-28 06:17:54 +01:00
David Snopek
308a6a4734 OpenXR: Allow GDExtensions to provide multiple, ordered composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-03-13 17:53:15 -05:00
A Thousand Ships
24c9d442e9
[Doc] Fix some incorrect uses of a/an 2024-03-13 21:20:28 +01:00
Thaddeus Crews
3b3e2374c9
clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
Hugo Locurcio
8221e7546b
Add editor shortcuts to toggle bottom panel visibility
Default shortcuts use the first or second letter of each word.

This also adds a new shortcut to toggle the last opened bottom panel.
On editor startup, this defaults to the first panel in the list
(which is the Output panel).
2024-03-05 15:53:15 +01:00
Micky
c54e09a5a3 Overhaul some "uncommon" wording in class reference 2024-03-01 15:32:38 +01:00
Bastiaan Olij
6fd897973f OpenXR: Register eye gaze even when disabled 2024-02-24 17:32:58 +11:00
Rémi Verschelde
41f39cfa04
Merge pull request #88724 from AThousandShips/xr_build_fix
[XR] Fix building on MinGW
2024-02-23 22:19:28 +01:00
Rémi Verschelde
0d83267923
Merge pull request #88639 from dsnopek/xrserver-hand-tracker
Provide generic interface for XR hand tracking
2024-02-23 22:19:05 +01:00
Rémi Verschelde
4582ee1a0f
Merge pull request #87760 from kitbdev/extract-bottom-dock
Extract BottomPanel from EditorNode
2024-02-23 22:18:50 +01:00
David Snopek
2184fa9698 Provide generic interface for XR hand tracking 2024-02-23 12:20:22 -06:00
A Thousand Ships
efeb6be084
[XR] Fix building on MinGW
Destructor was defined in multiple places due to multiple inheritance
2024-02-23 19:10:33 +01:00
David Snopek
713ea0629a Fix crash when using OpenXR extension wrappers from GDExtension 2024-02-22 16:50:39 -06:00
kit
eb6ca91ba6 Extract BottomPanel from EditorNode 2024-02-20 15:09:07 -05:00
Logan Lang
74413f5609 expose OpenXR hand tracker handles 2024-02-19 16:31:10 -06:00
Rémi Verschelde
482473aee6
Merge pull request #88311 from devloglogan/xr-suggested-tracker-names
Enable getting suggested tracker names from OpenXR extensions
2024-02-14 10:59:52 +01:00
Logan Lang
3ee258effe enable getting suggested tracker names from OpenXR extensions 2024-02-13 18:33:41 -06:00
David Snopek
c82d0ea6a2 Fix type-o in OpenXRAPIExtension docs for is_environment_blend_mode_alpha_supported() 2024-02-13 14:51:22 -06:00
Dario
73eff10c76 Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
A Thousand Ships
684752e75b
Replace error checks against size with is_empty 2024-02-09 12:50:15 +01:00
Rémi Verschelde
673f1614c4
Merge pull request #87630 from dsnopek/openxr-passthrough-from-gdextension
OpenXR: Allow moving vendor passthrough extensions to GDExtension
2024-02-03 23:19:24 +01:00
David Snopek
e74a0f4b09 OpenXR: Allow moving vendor passthrough extensions to GDExtension 2024-02-03 12:40:41 -06:00
Rémi Verschelde
fb5f34a75a
Merge pull request #87745 from dsnopek/openxr-change-reference-space
OpenXR: Allow changing play area mode during active session
2024-02-02 12:03:09 +01:00
David Snopek
5935bfa860 OpenXR: Allow changing play area mode during active session 2024-01-31 12:58:22 -06:00
Rémi Verschelde
1c916c3d5b
Merge pull request #87546 from dsnopek/openxr-hand-tracking-vendor-extensions
OpenXR: Make it possible to implement vendor extensions to hand tracking from GDExtension
2024-01-31 10:54:55 +01:00
Riteo
7e0f7d3abd Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:

- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.

- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.

- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.

- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.

- The cursor doesn't yet support fractional scaling.

- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).

- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.

This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.

Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2024-01-30 16:44:47 +01:00
David Snopek
3d2cbb216e OpenXR: Make it possible to implement vendor extensions to hand tracking from GDExtension 2024-01-25 10:24:39 -06:00
Bastiaan Olij
82a36cf31b Cleanup of OpenXR module scons config 2024-01-25 23:28:13 +11:00
David Snopek
a8690cbeed Add support for OpenXR local floor extension 2024-01-23 09:19:09 -06:00
Bastiaan Olij
afd1dcf1b1 OpenXR: Add runtime selection dropdown 2024-01-18 15:59:22 +01:00
Yuri Sizov
b6a2c78033 Merge pull request #87286 from akien-mga/fix-preprocessor-if-ENABLED-checks
Fix `#if *_ENABLED` inconsistencies, should check if defined
2024-01-17 18:53:33 +01:00
Yuri Sizov
cf76f3df03 Merge pull request #87240 from Malcolmnixon/bone-update-mode
Add bone update option to OpenXRHand to allow preserving original hand scale
2024-01-17 18:53:15 +01:00
Rémi Verschelde
0a7579b161
Fix #if *_ENABLED inconsistencies, should check if defined
Co-authored-by: Caroline Joy Bell <halotroop2288@proton.me>
2024-01-17 10:30:15 +01:00
Yuri Sizov
95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Malcolm Nixon
c316eee929 Add bone update option to OpenXRHand to allow preserving original hand scale.
This is useful if the hand model is not weighted to support re-scaling to the users hands; or the hand is scaled to non-human sizes.
2024-01-15 23:55:13 -05:00
Rémi Verschelde
4b305cd903
Merge pull request #86982 from BastiaanOlij/openxr_touch_plus
OpenXR: Add Meta touch plus interaction profile
2024-01-11 17:41:26 +01:00
Rémi Verschelde
087a397477
Merge pull request #86301 from KoBeWi/deferred_cleanup
Update deferred calls to use Callables
2024-01-11 17:36:29 +01:00
Bastiaan Olij
f2ef41b853 Add Meta controller extension 2024-01-11 15:29:38 +11:00
Bastiaan Olij
4c806c03df OpenXR: Add support for hand tracking source extension 2024-01-10 16:58:40 +11:00
kobewi
0e8f90f4c8 Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
Rémi Verschelde
c6671d9961
Merge pull request #86906 from Malcolmnixon/avatar-capable-openxrhand
Add ability to drive full-body avatars using OpenXRHand
2024-01-08 14:53:20 +01:00
Malcolm Nixon
5b8b2a4e70 Add ability to drive full-body avatars using OpenXRHand
This PR allows the OpenXRHand to drive:
- OpenXR rigged hand skeletons located under the OpenXRHand node
- Godot Humanoid rigged hand skeletons located under the OpenXRHand node
- OpenXR rigged avatar skeletons located separately in the scene-tree
- Godot Humanoid avatar skeletons located separately in the scene-tree
2024-01-07 12:08:54 -05:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
Yuri Sizov
abe19496ac Merge pull request #85163 from BastiaanOlij/openxr_play_area
OpenXR: Add support for retrieving play area
2023-12-16 17:49:34 +01:00
Bastiaan Olij
69a41b3d39 OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
Rémi Verschelde
a311a4b162
Merge pull request #83976 from BastiaanOlij/gles3_msaa_scaler
Add 3D MSAA and scaling support to GLES3
2023-12-07 14:36:42 +01:00
Bastiaan Olij
caddce14dd Add 3D MSAA and scaling support to GLES3 2023-12-05 10:01:00 +11:00