Rémi Verschelde
747bff0bff
Merge pull request #84685 from KoBeWi/TIWAGOS
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Rework input actions to be reliable
2023-11-12 12:15:07 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
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Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Rémi Verschelde
ba713c80df
Fix various typos with codespell
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Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
Rémi Verschelde
96fa86f9a0
Merge pull request #84557 from TheSofox/undo-history-sync-fix
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Fix for stopping the Undo History being desynchronised from actual Undo queue
2023-11-10 21:55:46 +01:00
kobewi
d9d0cfaf38
Rework input actions to be reliable
2023-11-10 15:24:04 +01:00
Sofox
662522ae5a
Fix for stopping the Undo History being desynchronised from actual Undo queue.
2023-11-10 13:04:12 +00:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
kobewi
a3627b6e37
Assign temporary path to preloaded resources
2023-11-10 00:43:30 +01:00
Rémi Verschelde
b06fe0d574
Merge pull request #84620 from dsnopek/gdextension-library-path-absolute
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Change `GDExtension`'s `library_path` back to an absolute path
2023-11-09 20:04:45 +01:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-09 20:04:40 +02:00
David Snopek
09fcc3a1ad
Change GDExtension
's library_path
back to an absolute path
2023-11-09 11:24:57 -06:00
Rémi Verschelde
c2246a5a6f
Merge pull request #84668 from YuriSizov/gui-dont-warn-when-popup-subs-are-nameless
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Allow auto-generated node names in `PopupMenu::add_submenu_item`
2023-11-09 18:10:35 +01:00
Rémi Verschelde
19db9308ff
Merge pull request #84657 from RandomShaper/lang_srv_threading
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Make languages bookkeeping thread-safe
2023-11-09 18:09:01 +01:00
Pedro J. Estébanez
f3e96a8548
Make languages bookkeeping thread-safe
2023-11-09 18:03:43 +01:00
Yuri Sizov
edcad2ea88
Allow auto-generated node names in PopupMenu::add_submenu_item
2023-11-09 17:12:41 +01:00
Rémi Verschelde
aaafc69132
Merge pull request #84513 from bruvzg/x11_fallback_and_spam
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[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-09 11:46:36 +01:00
Rémi Verschelde
ce53362f98
Merge pull request #83670 from raulsntos/notification-predelete-cleanup
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Add `NOTIFICATION_PREDELETE_CLEANUP` notification to fix C# `Dispose()`
2023-11-09 11:45:49 +01:00
kobewi
275e9d7028
Keep Variant type after zero()
2023-11-08 12:13:36 +01:00
bruvzg
f3d4f5a77e
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-06 12:40:44 +02:00
Aaron Franke
58076b9ccb
Implement glTF compat version system for files from older Godot versions
2023-11-03 12:07:25 -05:00
Yuri Sizov
b733901e9e
Merge pull request #84354 from RandomShaper/gdext_no_cache_doc
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Polish & fix editor help cache generation
2023-11-02 20:34:22 +01:00
Yuri Sizov
1b42673b42
Merge pull request #84315 from dsnopek/gdextension-windows-modification-time
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GDExtension: Save and compare modification times separately for reload
2023-11-02 20:34:15 +01:00
David Snopek
f86054e3a0
GDExtension: Save and compare modification times separately for reload
2023-11-02 08:29:22 -05:00
Pedro J. Estébanez
a1d8fc1af9
Polish & fix editor help cache generation
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- Isolated the generation of extensions's docs. They're now not cached and refreshed as needed.
- Removed superfluous sorting of the class list.
- Removed some superfluous/unused elements.
- Renamed some items for clarity.
2023-11-02 13:46:37 +01:00
Thomas ten Cate
2263d94cc3
Add comment why off-by-one error is hard to fix
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See #83843
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-11-01 11:14:13 +01:00
Rémi Verschelde
a3e4c4f41c
Merge pull request #84155 from AThousandShips/encode_fix
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Prevent `encode_variant` doing `memcpy` from `nullptr`
2023-10-30 23:19:22 +01:00
K. S. Ernest (iFire) Lee
9877fa5058
Fix uninitialized variable in Image::fix_alpha_edges()
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`core\io\image.cpp:3776:33: error: 'closest_color[0]' may be used uninitialized [-Werror=maybe-uninitialized]`
2023-10-29 22:59:03 -07:00
A Thousand Ships
210461f2ed
Prevent encode_variant
doing memcpy
from nullptr
2023-10-29 18:06:21 +01:00
Rémi Verschelde
f7c43a8a19
Merge pull request #83800 from dsnopek/gdextension-callable-custom-object-id
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GDExtension: Use `ObjectID` when creating custom callable
2023-10-25 10:29:58 +02:00
Rémi Verschelde
e0b23ac420
Merge pull request #83845 from akien-mga/sync-gamecontrollerdb
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Sync controller mappings DB with SDL2 community repo
2023-10-24 10:54:48 +02:00
Rémi Verschelde
a1fd0b9d8a
Merge pull request #83782 from timothyqiu/self-awareness
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Fix heap-use-after-free when resource loaded with `load_threaded_request` is never fetched
2023-10-24 10:54:31 +02:00
Rémi Verschelde
bc5d5978ea
Merge pull request #83695 from YuriSizov/core-lock-and-key
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Improve threading in ClassDB and EditorHelp
2023-10-24 10:54:19 +02:00
Rémi Verschelde
792afd2cad
Merge pull request #83588 from voidedWarranties/fix_sle_validate
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Add `path` option to `ScriptLanguageExtension::_validate`
2023-10-24 10:54:11 +02:00
Rémi Verschelde
d3c0a7d598
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@eb831f75ab
Fixes #83552 .
2023-10-23 16:11:38 +02:00
David Snopek
b0a33cac7c
GDExtension: Use ObjectID when creating custom callable
2023-10-23 09:05:17 -05:00
Haoyu Qiu
dc7e309f48
Fix heap-use-after-free when resource loaded with load_threaded_request is never fetched
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Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2023-10-23 16:21:17 +08:00
voidedWarranties
e8309dd192
Add path
option to ScriptLanguageExtension::_validate
2023-10-22 21:49:34 -07:00
Rémi Verschelde
542f6e10eb
Merge pull request #83734 from MarioLiebisch/fix-extension-load-error
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GDExtension: Fixed error on loading extensions
2023-10-22 12:12:17 +02:00
Rémi Verschelde
14913f178b
Merge pull request #83434 from Chubercik/optimize_triangulate_delaunay
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Update `triangulate_delaunay()` to avoid needless reallocations
2023-10-22 12:11:53 +02:00
Mario Liebisch
f2bcd7d61f
GDExtension: Fixed error on loading extensions
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Previously, before loading an extension, the editor just tried to
retrieve the extension by path to test if it's been loaded already.
While this is handled gracefully, it ignored an error thrown inside
`GDExtensionManager::get_extension()`, that would essentially still
report a not yet loaded extension to the engine's log:
```
ERROR: Condition "!E" is true. Returning: Ref<GDExtension>()
at: GDExtensionManager::get_extension (core\extension\gdextension_manager.cpp:165)
```
This change actively checks whether the extension path is known and only
then proceeds to actually return the already loaded extension or loads
and returns the new one otherwise.
2023-10-21 17:00:18 +02:00
Yuri Sizov
9b03fb36f9
Improve threading in ClassDB and EditorHelp
2023-10-20 22:14:04 +02:00
Rémi Verschelde
f68fa0fedf
Merge pull request #83681 from dsnopek/gdextension-iter-get
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GDExtension: Fix `variant_iter_get()` actually calling `iter_next()`
2023-10-20 22:02:51 +02:00
Rémi Verschelde
e6e9b04aab
Merge pull request #81322 from johnnyw/android_fix_joypad_trigger_range
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Android: Fix joypad trigger value range
2023-10-20 22:02:00 +02:00
John Watson
d413a02079
Android: Fix joypad trigger value range
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`Input::joy_axis` converts trigger values to be between 0.0f to 1.0f by default. This is not needed for Android, as values are already within that range, as per Android documentation: https://developer.android.com/reference/android/view/MotionEvent#AXIS_RTRIGGER
This patch prevents this conversion on Android, which caused L2 and R2 triggers to get stuck pressed. https://github.com/godotengine/godot/issues/79263
2023-10-20 11:30:20 -07:00
David Snopek
b14f359c94
GDExtension: Fix variant_iter_get()
actually calling iter_next()
2023-10-20 10:07:46 -05:00
Rémi Verschelde
a63bff4ce4
Merge pull request #83619 from YuriSizov/core-our-vessel-only-has-one-node-left
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Fix StringName leaks in VariantParser
2023-10-20 15:11:24 +02:00
Rémi Verschelde
01a8064760
Merge pull request #83583 from anrp/anrp/gdvirtboth
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Allow coexistence of GDScript and GDExtension virtual methods in the same object
2023-10-20 15:09:27 +02:00
Raul Santos
9750e49c57
Add NOTIFICATION_PREDELETE_CLEANUP
notification
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New notification sent after `NOTIFICATION_PREDELETE` to let Objects cleanup at the very end, it should be the last notification sent.
2023-10-20 13:43:42 +02:00
Yuri Sizov
4952d37f4b
Fix StringName leaks in VariantParser
2023-10-19 17:13:15 +02:00
anrp
4c33c60500
Allow coexistance of GDScript and GDExtension virtual methods in the same object
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Resolves https://github.com/godotengine/godot-cpp/issues/1224
2023-10-19 10:21:26 -04:00