Rindbee
c47ac20620
Fix getting outdated tab controls
2022-07-18 20:06:21 +08:00
Rémi Verschelde
ecc86afc00
Merge pull request #63124 from Calinou/editor-help-codeblock-add-padding
2022-07-17 23:28:59 +02:00
Hugo Locurcio
976d12c3c1
Add padding for code blocks in the editor help
...
This improves their appearance, making them look closer to code blocks
in the online manual.
2022-07-17 22:55:20 +02:00
Rémi Verschelde
d942532710
Merge pull request #63119 from RandomShaper/fix_reset_track_update
2022-07-17 20:20:09 +02:00
Pedro J. Estébanez
b46a2aaa4b
Create reset tracks with the right update mode
2022-07-17 19:51:15 +02:00
Rémi Verschelde
3ae61590e1
Merge pull request #63087 from akien-mga/scons-num_jobs-default-max
2022-07-17 15:43:56 +02:00
Rémi Verschelde
87ca6a67ff
Merge pull request #42325 from zak-grumbles/fix_camera_current_doc
2022-07-17 13:42:44 +02:00
Rémi Verschelde
ea21122575
SCons: Default num_jobs
to max CPUs minus 1 if not specified
...
This doesn't change the behavior when `--jobs`/`-j` is specified as a
command-line argument or in `SCONSFLAGS`.
The SCons hack used to know if `num_jobs` was set by the user is derived
from the MongoDB setup.
We use `os.cpu_count()` for portability (available since Python 3.4).
With 4 CPUs or less, we use the max. With more than 4 we use max - 1 to
preserve some bandwidth for the user's other programs.
2022-07-17 12:38:41 +02:00
Zak Grumbles
349c750b18
Improve documentation for Camera3D's current
member
...
* Added additional information to the camera documentation to explain
how the 'current' attribute behaves when multiple cameras are in a
scene.
2022-07-17 11:29:59 +02:00
Rémi Verschelde
3953c1aa73
Merge pull request #63094 from Geometror/fix-gradient-cubic-interpolation
2022-07-17 11:22:43 +02:00
Rémi Verschelde
4ce34366e1
Merge pull request #63095 from Geometror/gradient-texture-1d-def-instantiate
2022-07-17 11:21:50 +02:00
Rémi Verschelde
04d59a5e8f
Merge pull request #60901 from BastiaanOlij/vrs
...
Adding Variable Rate Shading support to Godot
2022-07-17 11:04:24 +02:00
Bastiaan Olij
d139131aab
Adding Variable Rate Shading support to Godot
...
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
Hendrik Brucker
655e2935cf
Automatically create a Gradient resource when creating a GradientTexture1D
2022-07-17 04:04:57 +02:00
Hendrik Brucker
039045d569
Fix cubic interpolation for Gradient
2022-07-17 03:46:27 +02:00
Rémi Verschelde
e3a8ab68ce
Merge pull request #63075 from basta/master
...
Changing function definition to fix errror when compiling godot-python
2022-07-17 02:07:26 +02:00
Rémi Verschelde
7d644c43fa
Merge pull request #63082 from aaronfranke/editor-plugin-alphabetize
2022-07-17 01:18:05 +02:00
Aaron Franke
94779c9e30
Alphabetize editor plugins and move 2D plugins to their own section
2022-07-16 17:34:33 -05:00
Rémi Verschelde
9dfd120a7e
Merge pull request #63077 from Zylann/doc_plane_distance_to
...
Indicate Plane.distance_to returns a signed distance
2022-07-16 23:10:12 +02:00
Rémi Verschelde
1137948015
Merge pull request #63078 from snailrhymer/patch-1
2022-07-16 23:05:59 +02:00
snailrhymer
c051c84385
Fix typo in VehicleBody3D.xml
2022-07-16 18:06:01 +01:00
Marc Gilleron
45e329c1d2
Indicate Plane.distance_to returns a signed distance
2022-07-16 18:00:31 +01:00
basta
3e664b4e29
Changed bool to GdNativeBool
2022-07-16 18:09:36 +02:00
Rémi Verschelde
5a6b13b8bb
Merge pull request #62939 from TokageItLab/implement-rest-fixer
...
Add Rest Fixer to importer retarget
2022-07-16 16:54:20 +02:00
Rémi Verschelde
c39223e0db
Merge pull request #62623 from TokageItLab/refactor-sync-animtree
...
Add `sync` to `NodeTransition` and `BlendSpace1D/2D` and refactor `sync` in `AnimationTree`
2022-07-16 16:53:34 +02:00
Silc Renew
9be288edf9
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
Silc Renew
f3af3aedfe
add rest fixer to importer retarget
2022-07-16 19:53:11 +09:00
Rémi Verschelde
ae5668f81e
Merge pull request #63013 from aaronfranke/double-slider-box
2022-07-15 23:20:22 +02:00
Fabio Alessandrelli
08f3053641
Merge pull request #63043 from pattlebass/fix-html5-locale
...
HTML5: Make locale string match other platforms
2022-07-15 22:56:37 +02:00
Aaron Franke
2326ba67e2
Consistently use double in Slider and SpinBox
2022-07-15 15:47:47 -05:00
pattlebass
d57a76c809
HTML5: Make OS.get_locale()
match other platforms
...
Fixes #63029 .
2022-07-15 22:11:39 +03:00
Rémi Verschelde
9904a9db5a
Merge pull request #62906 from bruvzg/ts_bit_fields
...
Use BitField hint for the TextServer enums.
2022-07-15 09:25:51 +02:00
bruvzg
cbe3a2dcb7
Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
2022-07-15 08:49:50 +03:00
Rémi Verschelde
e5a1640cf0
Merge pull request #63002 from Calinou/vulkan-sdk-macos-install-tmp
...
Download Vulkan SDK disk image to a temporary folder in the script
2022-07-14 20:40:35 +02:00
Hugo Locurcio
2582981719
Download Vulkan SDK disk image to a temporary folder in the script
...
This prevents a `vulkan-sdk.dmg` file from lingering in the current
working directory after installing the Vulkan SDK.
2022-07-14 18:35:51 +02:00
Rémi Verschelde
2c11e6d9ef
Merge pull request #62980 from garychia/scene_tree_editor_improvement
2022-07-14 17:45:48 +02:00
Rémi Verschelde
74ab3dce4f
Merge pull request #62835 from besh81/master
2022-07-14 17:45:18 +02:00
Rémi Verschelde
8bfb634eac
Merge pull request #62997 from KoBeWi/drag_void
2022-07-14 16:31:43 +02:00
kobewi
87fb95f1ff
Clear drag_selection when drag ends
2022-07-14 14:51:47 +02:00
Rémi Verschelde
748609feac
Merge pull request #62993 from KoBeWi/drash
...
Fix drag_selection crash on scene close
2022-07-14 14:35:00 +02:00
besh81
153086152e
Fixed bug in grid_container with hidden children
...
Fix a bug that occour when there are hidden children in grid_container.
The visualization isn't correct due to a wrong calculation of max_col and max_row that mistakenly includes hidden children.
2022-07-14 08:42:39 +02:00
Chia-Hsiang Cheng
83d478ffcd
Disable the OK button when no node is selected.
2022-07-14 12:03:27 +08:00
kobewi
38d8cb4782
Fix drag_selection crash on scene close
2022-07-14 02:31:52 +02:00
Rémi Verschelde
5fec0d232a
Merge pull request #58763 from Calinou/editor-fix-default-float-step
2022-07-14 00:21:33 +02:00
Rémi Verschelde
184f62cb46
Merge pull request #60458 from KoBeWi/Deprecated-hint,-unused-
2022-07-14 00:20:30 +02:00
Rémi Verschelde
41dda3bea0
Merge pull request #62919 from MinusKube/dock-layout-save-bug
2022-07-14 00:12:10 +02:00
Rémi Verschelde
cf9994ed03
Merge pull request #62952 from and-rad/results-count-no-negative
2022-07-14 00:07:01 +02:00
Rémi Verschelde
7e49c8c30e
Merge pull request #62947 from BastiaanOlij/fix_mesh_instance_free
2022-07-14 00:05:25 +02:00
Rémi Verschelde
991f78183d
Merge pull request #60696 from Calinou/shadow-quality-rename-project-settings
2022-07-14 00:03:17 +02:00
Rémi Verschelde
a0f0eb5e03
Merge pull request #62710 from Calinou/editor-help-improve-code-kbd-ref-highlight
2022-07-13 23:55:59 +02:00