Commit Graph

15201 Commits

Author SHA1 Message Date
smix8
9dd05964d5 Fix NavigationPolygon not updating consistently on rebakes
Fixes that NavigationPolygon did not update in all cases because the internal NavigationMesh was not always unref and freed which blocked creating a new mesh later if nothing else freed it.
2024-07-14 22:01:11 +02:00
Rémi Verschelde
fbac9c54c9
Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog-text
Fixes/node configuration warning dialog text
2024-07-11 00:27:39 +02:00
Rémi Verschelde
013ee6a458
Merge pull request #94003 from KernRat/scroll-fix
Fix RichTextLabel + `ui_down` scrolling too far
2024-07-11 00:27:10 +02:00
Valeriy Molchanov
32369d2b6d
Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog
Fix some translations

Revert "Fix some translations"

This reverts commit 61e586ef84fb962eefdc14593241c1d8b0fb7b6b.

Revert "Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog"

This reverts commit d0832dc5e7f0657744780cdfc97ed40772ea717c.

msgid

warnings.push_back(RTR("A SpriteFrames resource must be created or set in the \"Sprite Frames\"

revert editor/translations/editor
2024-07-09 22:36:18 +02:00
Yuri Rubinsky
af5fc8354b Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
Rémi Verschelde
ff8050efda
Merge pull request #94014 from markdibarry/parallax-snap
Add pixel snap for `Parallax2D`
2024-07-09 16:47:17 +02:00
Rémi Verschelde
17e7253ea8
Merge pull request #93721 from semensanyok/fix-RichTextLabel-fade-start-index
Fix RichTextLabel fade set `start_index` to command offset
2024-07-09 16:47:10 +02:00
bruvzg
eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method. 2024-07-08 11:20:28 +03:00
Rémi Verschelde
42e5b3ac2d
Merge pull request #94044 from adamscott/fix-web-sample-playback-finished-signal
Fix Web samples finished missing signal
2024-07-07 21:59:00 +02:00
Rémi Verschelde
307b4e3091
Merge pull request #94039 from rburing/fix_physics_tickcounter
Fix physics tick counter
2024-07-07 21:58:55 +02:00
Rémi Verschelde
aec5c85acb
Merge pull request #94036 from rburing/fti_fix_pause
Physics Interpolation: Fix behaviour on pause
2024-07-07 21:58:51 +02:00
Adam Scott
a38f30fbd5 Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
Ricardo Buring
23521635d2 Fix physics tick counter
The counter is now incremented at the start of a physics tick rather than at the end.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 19:04:05 +02:00
Ricardo Buring
ceadbaa299 Fixed Timestep Interpolation: Fix behaviour on pause
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-07-07 16:48:17 +02:00
Mark DiBarry
b83359518f Remove unused assignment in Parallax2D 2024-07-07 10:44:13 -04:00
Mark DiBarry
8888e9216f Add pixel snap for Parallax2D 2024-07-07 10:09:15 -04:00
Rémi Verschelde
92880e113a
Merge pull request #93999 from Geometror/fix-slot-change-redraw
Fix connections not updated after GraphNode slot update
2024-07-07 12:38:50 +02:00
KernRat
3f4222bad4
Fixed RichTextLabel + ui_down scrolling too far 2024-07-06 16:58:33 +02:00
Hendrik Brucker
104c77cd86 Fix connections not updated after GraphNode slot update 2024-07-06 14:33:34 +02:00
Silc Lizard (Tokage) Renew
59667f8ea2 Fix property type of Sprite3D frame_coords to Vector2i from Vector2 2024-07-06 05:36:45 +09:00
Rémi Verschelde
b97110cd30
Merge pull request #93908 from Geometror/ge-resized-fix
Fix `Control` nodes emitting unnecessary `resized` signals
2024-07-05 16:38:10 +02:00
Rémi Verschelde
f1749c691f
Merge pull request #93968 from bruvzg/font_prev_update
[Editor] Update font preview directly instead of invalidating property list.
2024-07-05 15:07:50 +02:00
Rémi Verschelde
1704af01b1
Merge pull request #93959 from kitbdev/fix-drop-on-selection
Fix dropping on selection in script editor
2024-07-05 15:07:44 +02:00
bruvzg
847aadee02
[Editor] Update font preview directly instead of invalidating property list. 2024-07-05 12:48:39 +03:00
kit
fc16465d17 Fix dropping on selection in script editor 2024-07-04 19:42:38 -04:00
Hendrik Brucker
1c47fd7089 Fix Control nodes emitting unnecessary resized signals 2024-07-05 01:41:21 +02:00
Rémi Verschelde
5c84398c15
Merge pull request #93903 from Geometror/vs-fix-frame-edscale
Fix some VisualShader features for high DPI displays/custom UI scales
2024-07-04 23:27:03 +02:00
Hendrik Brucker
b871794591 Fix GraphFrame autoshrink with high DPI displays/custom UI scales 2024-07-04 19:08:06 +02:00
Rémi Verschelde
4d984b6369
Merge pull request #93930 from Arnklit/short-animation-length-bezier-handle-fix
Clamp bezier handle length to half the length of animation
2024-07-04 17:12:22 +02:00
Rémi Verschelde
af55caff36
Merge pull request #93723 from KoBeWi/bandaid.tscn
Speed up scene group scanning for text scenes
2024-07-04 17:12:06 +02:00
Kasper Frandsen
7c6f32ddbf Clamp bezier handle length to half the length of animation 2024-07-04 13:41:12 +01:00
Rémi Verschelde
640d8151ff
Merge pull request #93876 from JacobMillner/fix-blend-times-sorting
Fix AnimationPlayer `blend_times` sorting
2024-07-04 11:32:07 +02:00
bruvzg
41df3caad3
[Button] Use align_to_largest_stylebox for min. size calculation. 2024-07-04 09:40:55 +03:00
Jacob Millner
825cb3e6c5 fix the sorting of blend_times in animation player
Modify BlendKey's sort to use  AlphaCompare in order to create a deterministic sort

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-07-03 10:01:32 -04:00
kleonc
88b29539f7 Fix AtlasTexture::draw_rect flipping for non-zero margin 2024-07-01 21:22:25 +02:00
Rémi Verschelde
a05237f5d0
Merge pull request #93785 from TokageItLab/fix-bezier-init
Fix Bezier track init value on caching without RESET animation
2024-07-01 10:07:37 +02:00
Silc Lizard (Tokage) Renew
e8c2edefd1 Fix Bezier track init value on caching 2024-07-01 01:20:43 +09:00
kobewi
b83c64faac Speed up scene group scanning for text scenes 2024-06-29 21:30:38 +02:00
Rémi Verschelde
4ab8fb8093
Merge pull request #93747 from KoBeWi/layer_of_bugs
Fix some TileMapLayer editing problems
2024-06-29 19:54:30 +02:00
kobewi
92b0375785 Fix some TileMapLayer editing problems 2024-06-29 18:18:54 +02:00
Mark DiBarry
6b17d51425 Add alternative pixel rounding 2024-06-29 10:33:39 -04:00
semensanyok
5dffb9b5e6 fix RichTextLabel fade set start_index to command offset 2024-06-28 23:15:21 +02:00
Rémi Verschelde
d71c85ce5f
Merge pull request #92016 from KoBeWi/pick_layers_like_a_boss
Allow selecting TileMapLayers by clicking them
2024-06-28 15:55:10 +02:00
Rémi Verschelde
a365cf59c8
Merge pull request #93635 from Chaosus/shader_fix_vec4_uniform
Use `PackedVector4Array` instead of float array for vec4 array uniform
2024-06-28 14:42:57 +02:00
Yuri Rubinsky
72c7e51905 Use PackedVector4Array instead of float array for vec4 array uniform 2024-06-28 13:34:43 +03:00
Rémi Verschelde
17a0a080e7
Merge pull request #93672 from KoBeWi/duplicarray
Fix duplicating nodes with Array properties
2024-06-28 11:35:14 +02:00
Rémi Verschelde
a647789c5b
Merge pull request #93656 from vgezer/fixmissingsep
Add missing punctuation to the default TextEdit word separators
2024-06-28 11:35:11 +02:00
Rémi Verschelde
11db60e9c5
Merge pull request #93482 from TokageItLab/reset-attachment
Reset when disabling override pose in BoneAttachment3D
2024-06-28 11:34:55 +02:00
kobewi
bef2e62c88 Fix duplicating nodes with Array properties 2024-06-27 19:17:50 +02:00
Volkan Gezer
76b2e5b2c8 add missing punctuation to the default list 2024-06-27 17:51:21 +02:00