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Remove unused assignment in Parallax2D
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@ -86,11 +86,10 @@ void Parallax2D::_update_scroll() {
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}
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Point2 scroll_ofs = screen_offset;
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Size2 vps = get_viewport_rect().size;
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if (Engine::get_singleton()->is_editor_hint()) {
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vps = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
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} else {
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if (!Engine::get_singleton()->is_editor_hint()) {
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Size2 vps = get_viewport_rect().size;
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if (limit_begin.x <= limit_end.x - vps.x) {
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scroll_ofs.x = CLAMP(scroll_ofs.x, limit_begin.x, limit_end.x - vps.x);
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}
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